/// <summary> /// 向服务器发送'2',以供udp打洞使用 /// </summary> private void InitReceive() { tau = new ToAudioUtil(am.ServerEndPoint,this); tau.InitWithServerHelp(); }
/// <summary> /// 向服务器发送'1',以便udp打洞 /// </summary> /// <param name="myEndPoint"></param> internal void InitSend(MyEndPoint myEndPoint) { fau = new FromAudioUtil(myEndPoint,this); fau.InitWithServerHelp(); }