// 채팅 보내기 private void button5_Click(object sender, EventArgs e) { if (ClientStatus != CLIENT_STATUS.LOBBY) { MessageBox.Show("채팅은 로비에 입장해야만 가능합니다"); return; } var request = new JsonPacketRequestChat() { Chat = textBoxSendChat.Text }; var bodyData = JsonEnDecode.Encode <JsonPacketRequestChat>(request); PostSendPacket((UInt16)PACKET_ID.REQUEST_CHAT, bodyData); }
// 채팅 보내기 private void button5_Click(object sender, EventArgs e) { if (ClientStatus != CLIENT_STATUS.LOBBY) { MessageBox.Show("채팅은 로비에 입장해야만 가능합니다"); return; } var request = new JsonPacketRequestChat() { Chat = textBoxSendChat.Text }; var bodyData = JsonEnDecode.Encode<JsonPacketRequestChat>(request); PostSendPacket((UInt16)PACKET_ID.REQUEST_CHAT, bodyData); }