public MoveToCommand(RandomNPC parent, Vector2 Target) { this.parent = parent; this.Target = Target; this.rb = parent.rb; this.anim = parent.anim; this.col = parent.col; this.path = parent.path; }
public MoveToCommand(RandomNPC parent, Vector2 Target, bool ToScreen = false) { this.parent = parent; this.Target = Target; this.rb = parent.rb; this.anim = parent.anim; this.col = parent.col; this.path = parent.path; this.toScreen = ToScreen; }
public AppearCommand(RandomNPC parent) { this.parent = parent; cam = Camera.main; }
public HangAroundCommand(RandomNPC parent, float time) { this.parent = parent; this.time = time; }