/// Default constructor public Writer(CharacterBuffer chb, Random r, string s, Label l) { charbuffer = chb; rand = r; strng = s; sync = false; lbRes = l; }
/// Constructor public Reader(CharacterBuffer chb, Random r, int chs, Label l) { rand = r; charBuff = chb; charStrng = chs; strng = string.Empty; sync = false; lbRes = l; }
public MainForm() { InitializeComponent(); asyncBtn.Checked = true; //start no sync as default chBuffer = new CharacterBuffer(listWriter, listReader); //creats a shared resource with lisboxes to write in rand = new Random(); color = panBox.BackColor; btnClear.Enabled = false; //runs only after a session run }