public StatusCharacter( string classname, string name, int role, StatusEquip e, ParamSkillLevels social, int INT, float HP, float MOV, float CP, float DEX, float RNGmin, float RNGmax, float SIGmin, float SIGmax ) : base(classname, name, (growparam.characteristic)role) { this.equip = e; this.skillLVsSocial = social; this.INT = new INT(INT); this.HP = new HP(HP, this.role); this.MOV = new MOV(MOV, this.role); this.CP = new CP(CP, this.role); this.DEX = new DEX(DEX, this.role); }
public LVparty(float v) : base(v) { nextLVEXP = new ParamVariable(100, growparam.rate.mult1000By100Lv); exp = new EXP(0); }