private static void AddList( List <CustomCharaFileInfo> _list, string path, byte sex, bool useMyData, bool useDownload, bool preset, bool _isFindSaveData, ref int idx) { string[] searchPattern = new string[1] { "*.png" }; List <string> stringList = new List <string>(); if (_isFindSaveData && Singleton <Game> .Instance.Data != null) { WorldData autoData = Singleton <Game> .Instance.Data.AutoData; if (autoData != null) { stringList.Add(autoData.PlayerData.CharaFileName); foreach (KeyValuePair <int, AgentData> keyValuePair in autoData.AgentTable) { stringList.Add(keyValuePair.Value.CharaFileName); } } foreach (KeyValuePair <int, WorldData> world in Singleton <Game> .Instance.Data.WorldList) { stringList.Add(world.Value.PlayerData.CharaFileName); foreach (KeyValuePair <int, AgentData> keyValuePair in world.Value.AgentTable) { stringList.Add(keyValuePair.Value.CharaFileName); } } } string userUuid = Singleton <GameSystem> .Instance.UserUUID; CharaCategoryKind charaCategoryKind1 = sex != (byte)0 ? CharaCategoryKind.Female : CharaCategoryKind.Male; if (preset) { charaCategoryKind1 |= CharaCategoryKind.Preset; } FolderAssist folderAssist = new FolderAssist(); folderAssist.CreateFolderInfoEx(path, searchPattern, true); int fileCount = folderAssist.GetFileCount(); for (int index = 0; index < fileCount; ++index) { ChaFileControl chaFileControl = new ChaFileControl(); if (!chaFileControl.LoadCharaFile(folderAssist.lstFile[index].FullPath, byte.MaxValue, false, true)) { Debug.LogFormat("キャラファイル読込みエラー:Code {0}", new object[1] { (object)chaFileControl.GetLastErrorCode() }); } else if ((int)chaFileControl.parameter.sex == (int)sex) { CharaCategoryKind charaCategoryKind2 = (CharaCategoryKind)0; if (!preset) { if (userUuid == chaFileControl.userID) { if (useMyData) { charaCategoryKind2 = CharaCategoryKind.MyData; } else { continue; } } else if (useDownload) { charaCategoryKind2 = CharaCategoryKind.Download; } else { continue; } } string empty = string.Empty; VoiceInfo.Param obj; string str = sex == (byte)0 ? string.Empty : (Singleton <Manager.Voice> .Instance.voiceInfoDic.TryGetValue(chaFileControl.parameter.personality, out obj) ? obj.Personality : "不明"); List <CustomCharaFileInfo> customCharaFileInfoList = _list; CustomCharaFileInfo customCharaFileInfo1 = new CustomCharaFileInfo(); CustomCharaFileInfo customCharaFileInfo2 = customCharaFileInfo1; int num1; idx = (num1 = idx) + 1; int num2 = num1; customCharaFileInfo2.index = num2; customCharaFileInfo1.name = chaFileControl.parameter.fullname; customCharaFileInfo1.personality = str; customCharaFileInfo1.type = chaFileControl.parameter.personality; customCharaFileInfo1.height = chaFileControl.custom.GetHeightKind(); customCharaFileInfo1.bustSize = chaFileControl.custom.GetBustSizeKind(); customCharaFileInfo1.hair = chaFileControl.custom.hair.kind; customCharaFileInfo1.birthMonth = (int)chaFileControl.parameter.birthMonth; customCharaFileInfo1.birthDay = (int)chaFileControl.parameter.birthDay; customCharaFileInfo1.strBirthDay = chaFileControl.parameter.strBirthDay; customCharaFileInfo1.lifestyle = chaFileControl.gameinfo.lifestyle; customCharaFileInfo1.pheromone = chaFileControl.gameinfo.flavorState[0]; customCharaFileInfo1.reliability = chaFileControl.gameinfo.flavorState[1]; customCharaFileInfo1.reason = chaFileControl.gameinfo.flavorState[2]; customCharaFileInfo1.instinct = chaFileControl.gameinfo.flavorState[3]; customCharaFileInfo1.dirty = chaFileControl.gameinfo.flavorState[4]; customCharaFileInfo1.wariness = chaFileControl.gameinfo.flavorState[5]; customCharaFileInfo1.darkness = chaFileControl.gameinfo.flavorState[6]; customCharaFileInfo1.sociability = chaFileControl.gameinfo.flavorState[7]; customCharaFileInfo1.skill_n01 = chaFileControl.gameinfo.normalSkill[0]; customCharaFileInfo1.skill_n02 = chaFileControl.gameinfo.normalSkill[1]; customCharaFileInfo1.skill_n03 = chaFileControl.gameinfo.normalSkill[2]; customCharaFileInfo1.skill_n04 = chaFileControl.gameinfo.normalSkill[3]; customCharaFileInfo1.skill_n05 = chaFileControl.gameinfo.normalSkill[4]; customCharaFileInfo1.skill_h01 = chaFileControl.gameinfo.hSkill[0]; customCharaFileInfo1.skill_h02 = chaFileControl.gameinfo.hSkill[1]; customCharaFileInfo1.skill_h03 = chaFileControl.gameinfo.hSkill[2]; customCharaFileInfo1.skill_h04 = chaFileControl.gameinfo.hSkill[3]; customCharaFileInfo1.skill_h05 = chaFileControl.gameinfo.hSkill[4]; customCharaFileInfo1.wish_01 = chaFileControl.parameter.wish01; customCharaFileInfo1.wish_02 = chaFileControl.parameter.wish02; customCharaFileInfo1.wish_03 = chaFileControl.parameter.wish03; customCharaFileInfo1.sex = (int)chaFileControl.parameter.sex; customCharaFileInfo1.FullPath = folderAssist.lstFile[index].FullPath; customCharaFileInfo1.FileName = folderAssist.lstFile[index].FileName; customCharaFileInfo1.time = folderAssist.lstFile[index].time; customCharaFileInfo1.gameRegistration = chaFileControl.gameinfo.gameRegistration; customCharaFileInfo1.flavorState = new Dictionary <int, int>((IDictionary <int, int>)chaFileControl.gameinfo.flavorState); customCharaFileInfo1.phase = chaFileControl.gameinfo.phase; customCharaFileInfo1.normalSkill = new Dictionary <int, int>((IDictionary <int, int>)chaFileControl.gameinfo.normalSkill); customCharaFileInfo1.hSkill = new Dictionary <int, int>((IDictionary <int, int>)chaFileControl.gameinfo.hSkill); customCharaFileInfo1.favoritePlace = chaFileControl.gameinfo.favoritePlace; customCharaFileInfo1.futanari = chaFileControl.parameter.futanari; customCharaFileInfo1.cateKind = charaCategoryKind1 | charaCategoryKind2; customCharaFileInfo1.data_uuid = chaFileControl.dataID; customCharaFileInfo1.isInSaveData = stringList.Contains(Path.GetFileNameWithoutExtension(chaFileControl.charaFileName)); CustomCharaFileInfo customCharaFileInfo3 = customCharaFileInfo1; customCharaFileInfoList.Add(customCharaFileInfo3); } } }
private bool IsNowSelectInfo(CustomCharaFileInfo _info) { return(_info != null && this.selectInfo != null && this.selectInfo.info.FullPath == _info.FullPath); }