public SharedUnit LoadUnitData(string name) { using (var context = new MCGameDataEntities()) { var unit = (from r in context.Units where (r.Name == name) select r).FirstOrDefault(); return unit.ToSharedModel(); } }
public SharedMission LoadMissionData(string missionNumber) { using (var context = new MCGameDataEntities()) { var mission = (from r in context.Missions where (r.MissionNumber == missionNumber) select r).FirstOrDefault(); return mission.ToSharedModel(); } }
public SharedSector LoadSectorData(string sectorNumber) { using (var context = new MCGameDataEntities()) { var sector = (from r in context.Sectors where (r.SectorNumber == sectorNumber) select r).FirstOrDefault(); return sector.ToSharedModel(); } }
public List<SharedUnit> LoadUnitData() { using (var context = new MCGameDataEntities()) { var units = (from r in context.Units select r).ToList(); List<SharedUnit> sharedUnits = new List<SharedUnit>(); foreach (var unit in units) { sharedUnits.Add(unit.ToSharedModel()); } return sharedUnits; } }
public List<SharedItem> LoadItemData() { using (var context = new MCGameDataEntities()) { var items = (from r in context.Items select r).ToList(); List<SharedItem> sharedItems = new List<SharedItem>(); foreach (var item in items) { sharedItems.Add(item.ToSharedModel()); } return sharedItems; } }
public List<SharedCorporation> LoadCorporationData() { using (var context = new MCGameDataEntities()) { var corporations = (from r in context.Corporations select r).ToList(); List<SharedCorporation> sharedCorporations = new List<SharedCorporation>(); foreach (var corporation in corporations) { sharedCorporations.Add(corporation.ToSharedModel()); } return sharedCorporations; } }