static void Main() { // Настраиваем цепочку Handler h1 = new ConcreteHandler1(); Handler h2 = new ConcreteHandler2(); Handler h3 = new ConcreteHandler3(); h1.SetSuccessor(h2); h2.SetSuccessor(h3); // Генерируем запросы int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 }; foreach (int request in requests) { h1.HandleRequest(request); } // Ждем нажатия пользователя Console.ReadLine(); }
static void Main() { // Настраиваем цепочку Handler h1 = new ConcreteHandler1(); Handler h2 = new ConcreteHandler2(); Handler h3 = new ConcreteHandler3(); h1.SetSuccessor(h2); h2.SetSuccessor(h3); // Генерируем запросы int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 }; foreach (int request in requests) { h1.HandleRequest(request); } // Ждем нажатия пользователя Console.ReadLine(); }
static void Main() { // Setup Chain of Responsibility Handler h1 = new ConcreteHandler1(); Handler h2 = new ConcreteHandler2(); Handler h3 = new ConcreteHandler3(); h1.SetSuccessor(h2); h2.SetSuccessor(h3); // Generate and process request int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 }; foreach (int request in requests) { h1.HandleRequest(request); } // Wait for user Console.ReadKey(); }