private void Start() { anim = GetComponent <Animator>(); coll = GetComponentInParent <PlayerCollision>(); move = GetComponentInParent <PlayerMovement>(); sr = GetComponent <SpriteRenderer>(); }
private void Start() { coll = GetComponent <PlayerCollision>(); rigi = GetComponent <Rigidbody2D>(); anim = GetComponentInChildren <PlayerAnimation>(); betJump = GetComponent <BetterJumping>(); camTS = Camera.main.transform; rippleEffect = camTS.GetComponent <RippleEffect>(); }