public static JeuVie GetInstance(int x, int y, int chance) { if (instance == null) { instance = new JeuVie(x, y, chance); } return(instance); }
public static JeuVie GetInstance() { if (instance == null) { instance = new JeuVie(); } return(instance); }
static void Main(string[] args) { JeuVie JV = JeuVie.GetInstance(100, 30, 25); JV.VoirTransi = false; while (!JV.Stable) { Console.SetCursorPosition(0, 1); Console.WriteLine(JV.ToString()); JV.FaireTransition(); Thread.Sleep(50); //Console.ReadLine(); } Console.WriteLine("EQUILIBRIUM!!!"); Console.ReadLine(); }