public void UpdateStyle(Gdk.Window win, MenuBar bar) { if (Environment.OSVersion.Platform == PlatformID.Win32NT || Environment.OSVersion.Platform == PlatformID.Win32S || Environment.OSVersion.Platform == PlatformID.Win32Windows || Environment.OSVersion.Platform == PlatformID.WinCE) { Settings.Default.SetStringProperty("gtk-color-scheme", "fg_color:" + ColorToHex(System.Drawing.SystemColors.ControlText) + "\n" + "bg_color:" + ColorToHex(System.Drawing.SystemColors.Control) + "\n" + "base_color:" + ColorToHex(System.Drawing.SystemColors.Window) + "\n" + "text_color:" + ColorToHex(System.Drawing.SystemColors.ControlText) + "\n" + "selected_bg_color:" + ColorToHex(System.Drawing.SystemColors.Highlight) + "\n" + "selected_fg_color:" + ColorToHex(System.Drawing.SystemColors.HighlightText), null); // TODO: Implement Glass skins for Vista and Win7 if (false && Environment.OSVersion.Version.Major >= 6) { // This is Vista or later. We can use glass styling IntPtr hwnd = gdk_win32_drawable_get_handle(win.Handle); int mw, mh; bar.GdkWindow.GetSize(out mw, out mh); DwmApi.MARGINS m = new DwmApi.MARGINS(0, mh + 1, 0, 0); DwmApi.DwmExtendFrameIntoClientArea(hwnd, m); DwmApi.DWM_BLURBEHIND bb = new DwmApi.DWM_BLURBEHIND(); bb.fEnable = true; bb.dwFlags = DwmApi.DWM_BLURBEHIND.DWM_BB_ENABLE | DwmApi.DWM_BLURBEHIND.DWM_BB_BLURREGION; bb.hRegionBlur = DwmApi.CreateRectRgn(30, 30, 150, 300); DwmApi.DwmEnableBlurBehindWindow(hwnd, bb); } } }
public void UpdateStyle(Gdk.Window win, MenuBar bar) { if (Environment.OSVersion.Platform == PlatformID.Win32NT || Environment.OSVersion.Platform == PlatformID.Win32S || Environment.OSVersion.Platform == PlatformID.Win32Windows || Environment.OSVersion.Platform == PlatformID.WinCE) { Settings.Default.SetStringProperty("gtk-color-scheme", "fg_color:" + ColorToHex(System.Drawing.SystemColors.ControlText) + "\n" + "bg_color:" + ColorToHex(System.Drawing.SystemColors.Control) + "\n" + "base_color:" + ColorToHex(System.Drawing.SystemColors.Window) + "\n" + "text_color:" + ColorToHex(System.Drawing.SystemColors.ControlText) + "\n" + "selected_bg_color:" + ColorToHex(System.Drawing.SystemColors.Highlight) + "\n" + "selected_fg_color:" + ColorToHex(System.Drawing.SystemColors.HighlightText), null); // TODO: Implement Glass skins for Vista and Win7 if (false && Environment.OSVersion.Version.Major >= 6) { // This is Vista or later. We can use glass styling IntPtr hwnd = gdk_win32_drawable_get_handle(win.Handle); int mw, mh; bar.GdkWindow.GetSize(out mw, out mh); DwmApi.MARGINS m = new DwmApi.MARGINS(0, mh + 1 , 0, 0); DwmApi.DwmExtendFrameIntoClientArea(hwnd, m); DwmApi.DWM_BLURBEHIND bb = new DwmApi.DWM_BLURBEHIND(); bb.fEnable = true; bb.dwFlags = DwmApi.DWM_BLURBEHIND.DWM_BB_ENABLE | DwmApi.DWM_BLURBEHIND.DWM_BB_BLURREGION; bb.hRegionBlur = DwmApi.CreateRectRgn(30, 30, 150, 300); DwmApi.DwmEnableBlurBehindWindow(hwnd, bb); } } }