public void TestFixtureTearDown() { if (pool != null) { pool.Dispose(); pool = null; } }
public void TestFixtureSetUp() { this.BlocksGetWhilePopulatorForThatKeyIsRunning = false; pool = new MemcachedCachePool(); pool.Servers = new string[] { "localhost" }; pool.Start(); Thread.Sleep(200); // FIXME: There seems to be a delay before the // first sockets in the pool become usable. If I remove this sleep then // the tests will fail because they cannot obtain an open connection to // the server from the available pool. }