public void Initialize() { newRoll = new SlotrollElement(RandomSymbol(), topHidden); topRoll = new SlotrollElement(RandomSymbol(), firstPosition); middleRoll = new SlotrollElement(RandomSymbol(), secondPosition); bottomRoll = new SlotrollElement(RandomSymbol(), thirdPosition); rollCanvas.Children.Add(newRoll.element); rollCanvas.Children.Add(topRoll.element); rollCanvas.Children.Add(middleRoll.element); rollCanvas.Children.Add(bottomRoll.element); }
public async Task <SlotSymbol> Spin(int times) { for (int i = 0; i < times; i++) { _ = newRoll.MoveTo(firstPosition); _ = topRoll.MoveTo(secondPosition); _ = middleRoll.MoveTo(thirdPosition); await bottomRoll.MoveTo(bottomHidden); var toDelete = bottomRoll; bottomRoll = middleRoll; middleRoll = topRoll; topRoll = newRoll; rollCanvas.Children.Remove(toDelete.element); newRoll = new SlotrollElement(RandomSymbol(), topHidden); rollCanvas.Children.Add(newRoll.element); } return(middleRoll.symbol); }