void IServiceLocator.GetService() { invoker = ServiceLocator.GetService <CommandInvoker>(); scoreSystem = ServiceLocator.GetService <IngameScoreSystem>(); playerController = ServiceLocator.GetService <PlayerController>(); ballsManager = ServiceLocator.GetService <BallsManager>(); replaySystem = ServiceLocator.GetService <ReplaySystem>(); }
void IServiceLocator.GetService() { scoreSystem = ServiceLocator.GetService <IngameScoreSystem>(); }
public virtual void GetService() { playerController = ServiceLocator.GetService <PlayerController>(); invoker = ServiceLocator.GetService <CommandInvoker>(); scoreSystem = ServiceLocator.GetService <IngameScoreSystem>(); }