public void Routing(string router) { EventArgsRoute e = new EventArgsRoute(router); if (router.Equals(Constants.MAIN_SETTING)) { routeingEvent(MainSettingView, e); SetCurrentControl(MainSettingView); } else if (router.Equals(Constants.PLAYER_SETTING)) { routeingEvent(PlayerSettingView, e); SetCurrentControl(PlayerSettingView); } else if (router.Equals(Constants.SIZE_SETTING)) { routeingEvent(SizeSettingView, e); SetCurrentControl(SizeSettingView); } else if (router.Equals(Constants.LANGUAGE_SETTING)) { routeingEvent(LanguageSettingView, e); SetCurrentControl(LanguageSettingView); } else if (router.Equals(Constants.SOUND_SETTING)) { routeingEvent(SoundSettingView, e); SetCurrentControl(SoundSettingView); } else if (router.Equals(Constants.TIME_SETTING)) { routeingEvent(TimeSettingView, e); SetCurrentControl(TimeSettingView); } else if (router.Equals(Constants.GAME_MODE)) { routeingEvent(GameModeSettingView, e); SetCurrentControl(GameModeSettingView); } else if (router.Equals(Constants.APPEARANCE_SETTING)) { routeingEvent(AppearanceSettingView, e); SetCurrentControl(AppearanceSettingView); } else if (router.Equals(Constants.LOAD_GAME)) { routeingEvent(LoadGameView, e); SetCurrentControl(LoadGameView); } else { throw new Exception(); } }
public void Routing(string router) { EventArgsRoute e = new EventArgsRoute(router); if (router.Equals(Constants.OVERVIEW)) { routeingEvent(OverviewView, e); SetCurrentControl(OverviewView); } else if (router.Equals(Constants.GAME_MODE)) { routeingEvent(GameModeView, e); SetCurrentControl(GameModeView); } else if (router.Equals(Constants.SIZE_SETTING)) { routeingEvent(SizeView, e); SetCurrentControl(SizeView); } else if (router.Equals(Constants.PLAYER_SETTING)) { routeingEvent(PlayerView, e); SetCurrentControl(PlayerView); } else if (router.Equals(Constants.MAIN)) { mainViewEvent(MainView, e); routeingEvent(MainView, e); SetCurrentControl(MainView); } else if (router.Equals(Constants.LOAD_GAME)) { routeingEvent(LoadGameView, e); SetCurrentControl(LoadGameView); } else { throw new Exception(); } }