public static void LoadAgilData() { menders = DataLoader.ProtoLoad <List <Mender> >(Directories.MENDERS) ?? new List <Mender>(); statWeights = DataLoader.ProtoLoad <List <StatWeights> >(Directories.STAT_WEIGHTS) ?? new List <StatWeights>(); Logger.AgilMessage("Loaded stat weights for {0} classes.", statWeights.Count); Logger.AgilMessage("Loaded data for {0} menders.", menders.Count); }
public static void LoadZekkenData() { shapes = DataLoader.ProtoLoad <Dictionary <uint, SpellShape> >(Directories.SHAPES) ?? new Dictionary <uint, SpellShape>(); Logger.ZekkenMessage("Loaded shapes for {0} spells.", shapes.Count); }