public static void DisableCardboardView() { if (CardboardManager.isCardboardViewOn) { CardboardManager.SetCardboardViewOn(false); Screen.orientation = instance.disabledOrientation; } }
private IEnumerator EnableCardboardViewCoroutine() { while (Screen.width < Screen.height && Screen.orientation != ScreenOrientation.LandscapeLeft) { Screen.orientation = ScreenOrientation.LandscapeLeft; yield return(new WaitForEndOfFrame()); } CardboardManager.SetCardboardViewOn(true); CardboardManager.RefreshParameters(); }
private void Awake() { #if UNITY_IOS Application.targetFrameRate = 60; #endif mainCamera = GetComponent <Camera>(); leftCamera = SpawnCamera(LEFT_CAMERA_NAME); rightCamera = SpawnCamera(RIGHT_CAMERA_NAME); SetupRenderTexture(); CardboardManager.InitCardboard(); CardboardManager.SetCardboardViewOn(false); }