예제 #1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.playedCardOne = ((CardLib.CardControl)(target));
                return;

            case 2:
                this.playedCardTwo = ((CardLib.CardControl)(target));
                return;
            }
            this._contentLoaded = true;
        }
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.pgGamePlay = ((DurakCardDemo.Pages.GamePlay)(target));

            #line 9 "..\..\..\Pages\GamePlay.xaml"
                this.pgGamePlay.Loaded += new System.Windows.RoutedEventHandler(this.pgGamePlay_Loaded);

            #line default
            #line hidden
                return;

            case 2:
                this.cvsPlayingScreen = ((System.Windows.Controls.Canvas)(target));

            #line 18 "..\..\..\Pages\GamePlay.xaml"
                this.cvsPlayingScreen.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.MyCanvas_PreviewMouseLeftButtonDown);

            #line default
            #line hidden

            #line 18 "..\..\..\Pages\GamePlay.xaml"
                this.cvsPlayingScreen.MouseLeftButtonUp += new System.Windows.Input.MouseButtonEventHandler(this.MyCanvas_PreviewMouseLeftButtonUp);

            #line default
            #line hidden

            #line 18 "..\..\..\Pages\GamePlay.xaml"
                this.cvsPlayingScreen.MouseMove += new System.Windows.Input.MouseEventHandler(this.MyCanvas_PreviewMouseMove);

            #line default
            #line hidden
                return;

            case 3:
                this.lblStatus = ((System.Windows.Controls.Label)(target));
                return;

            case 4:
                this.lblTrump = ((System.Windows.Controls.Label)(target));
                return;

            case 5:
                this.btnAddCard = ((System.Windows.Controls.Button)(target));

            #line 24 "..\..\..\Pages\GamePlay.xaml"
                this.btnAddCard.Click += new System.Windows.RoutedEventHandler(this.btnAddCard_Click);

            #line default
            #line hidden
                return;

            case 6:
                this.btnAddAiCard = ((System.Windows.Controls.Button)(target));

            #line 25 "..\..\..\Pages\GamePlay.xaml"
                this.btnAddAiCard.Click += new System.Windows.RoutedEventHandler(this.btnAddAiCard_Click);

            #line default
            #line hidden
                return;

            case 7:
                this.brdAiHand = ((System.Windows.Controls.Border)(target));
                return;

            case 8:
                this.dkAIHand = ((System.Windows.Controls.DockPanel)(target));
                return;

            case 9:
                this.aiStack = ((System.Windows.Controls.ItemsControl)(target));
                return;

            case 11:
                this.dplBoardLayer = ((System.Windows.Controls.DockPanel)(target));
                return;

            case 12:
                this.stckBoard = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 13:
                this.stkOne = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 14:
                this.stkTwo = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 15:
                this.brdPlayerHand = ((System.Windows.Controls.Border)(target));
                return;

            case 16:
                this.dkHand = ((System.Windows.Controls.DockPanel)(target));
                return;

            case 17:
                this.tStack = ((System.Windows.Controls.ItemsControl)(target));

            #line 88 "..\..\..\Pages\GamePlay.xaml"
                this.tStack.SourceUpdated += new System.EventHandler <System.Windows.Data.DataTransferEventArgs>(this.tStack_SourceUpdated);

            #line default
            #line hidden
                return;

            case 19:
                this.grdTrumpPlaceHolder = ((System.Windows.Controls.Grid)(target));
                return;

            case 20:
                this.ccDeckSizeOne = ((CardLib.CardControl)(target));
                return;

            case 21:
                this.ccDeckSizeTwo = ((CardLib.CardControl)(target));
                return;

            case 22:
                this.ccDeckSizeThree = ((CardLib.CardControl)(target));
                return;

            case 23:
                this.button = ((System.Windows.Controls.Button)(target));

            #line 139 "..\..\..\Pages\GamePlay.xaml"
                this.button.Click += new System.Windows.RoutedEventHandler(this.button_Click);

            #line default
            #line hidden
                return;

            case 24:
                this.btnPass = ((System.Windows.Controls.Button)(target));

            #line 140 "..\..\..\Pages\GamePlay.xaml"
                this.btnPass.Click += new System.Windows.RoutedEventHandler(this.btnPass_Click);

            #line default
            #line hidden
                return;

            case 25:
                this.txbLog = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 26:
                this.lblPlayerName = ((System.Windows.Controls.Label)(target));
                return;

            case 27:
                this.lblGamesPlayed = ((System.Windows.Controls.Label)(target));
                return;

            case 28:
                this.lblGamesWon = ((System.Windows.Controls.Label)(target));
                return;

            case 29:
                this.lblGamesLost = ((System.Windows.Controls.Label)(target));
                return;
            }
            this._contentLoaded = true;
        }