void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.InGameMenuEscWnd = ((CardGameClient.InGameMenuEscWindow)(target)); return; case 2: this.CardNameLabel = ((System.Windows.Controls.Label)(target)); return; case 3: this.CancelBtn = ((CardGameClient.StyledBtn)(target)); return; case 4: this.LeaveBtn = ((CardGameClient.StyledBtn)(target)); return; case 5: this.ExitBtn = ((CardGameClient.StyledBtn)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.mainBtn = ((CardGameClient.StyledBtn)(target)); return; case 2: this.infoGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.textLabel = ((System.Windows.Controls.Label)(target)); return; case 4: this.image1 = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.grid1 = ((System.Windows.Controls.Grid)(target)); return; case 2: this.TextInfo = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.waitAnim = ((System.Windows.Controls.Image)(target)); return; case 4: this.OkBtn = ((CardGameClient.StyledBtn)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.DialogWnd = ((CardGameClient.DialogWin)(target)); #line 5 "..\..\..\DialogWin.xaml" this.DialogWnd.Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden #line 5 "..\..\..\DialogWin.xaml" this.DialogWnd.ContentRendered += new System.EventHandler(this.DialogWnd_ContentRendered); #line default #line hidden return; case 2: this.TextInfo = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.AcceptBtn = ((CardGameClient.StyledBtn)(target)); return; case 4: this.AcceptBtnOnly = ((CardGameClient.StyledBtn)(target)); return; case 5: this.CancelBtn = ((CardGameClient.StyledBtn)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.user1Level = ((CardGameClient.Digit)(target)); return; case 2: this.user2Level = ((CardGameClient.Digit)(target)); return; case 3: this.turnBtn = ((CardGameClient.StyledBtn)(target)); return; case 4: this.firstUserNick = ((System.Windows.Controls.Label)(target)); return; case 5: this.twoUserNick = ((System.Windows.Controls.Label)(target)); return; case 6: this.turnLabel = ((System.Windows.Controls.TextBlock)(target)); #line 52 "..\..\..\..\Controls\inGameTopInfo.xaml" this.turnLabel.MouseEnter += new System.Windows.Input.MouseEventHandler(this.turnLabel_MouseEnter); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LobbyWnd = ((CardGameClient.LobbyScreen)(target)); #line 6 "..\..\..\LobbyScreen.xaml" this.LobbyWnd.Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden #line 6 "..\..\..\LobbyScreen.xaml" this.LobbyWnd.Closed += new System.EventHandler(this.Window_Closed); #line default #line hidden #line 6 "..\..\..\LobbyScreen.xaml" this.LobbyWnd.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden #line 6 "..\..\..\LobbyScreen.xaml" this.LobbyWnd.ContentRendered += new System.EventHandler(this.Window_ContentRendered_1); #line default #line hidden #line 6 "..\..\..\LobbyScreen.xaml" this.LobbyWnd.IsVisibleChanged += new System.Windows.DependencyPropertyChangedEventHandler(this.LobbyWnd_IsVisibleChanged); #line default #line hidden return; case 2: this.MainLobbyGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.findBtn = ((CardGameClient.FindButton)(target)); return; case 4: this.NickNameLevel = ((CardGameClient.StyledTextBox)(target)); return; case 5: this.Wins = ((CardGameClient.StyledTextBox)(target)); return; case 6: this.Games = ((CardGameClient.StyledTextBox)(target)); return; case 7: this.Exp = ((CardGameClient.StyledTextBox)(target)); return; case 8: this.Rating = ((CardGameClient.StyledTextBox)(target)); return; case 9: this.MainLobbyBackBtn = ((CardGameClient.StyledBtn)(target)); return; case 10: this.AllCardsBtn = ((CardGameClient.StyledBtn)(target)); return; case 11: this.ratingGrid = ((System.Windows.Controls.Grid)(target)); return; case 12: this.MyCardsGrid = ((System.Windows.Controls.Grid)(target)); #line 60 "..\..\..\LobbyScreen.xaml" this.MyCardsGrid.IsVisibleChanged += new System.Windows.DependencyPropertyChangedEventHandler(this.MyCardsGrid_IsVisibleChanged); #line default #line hidden return; case 13: this.gridHeroes = ((System.Windows.Controls.Grid)(target)); return; case 14: this.AllCardsGrid = ((System.Windows.Controls.Grid)(target)); return; case 15: #line 142 "..\..\..\LobbyScreen.xaml" ((System.Windows.Controls.Image)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Image_MouseDown); #line default #line hidden return; case 16: this.currPageLabel = ((System.Windows.Controls.Label)(target)); return; case 17: #line 144 "..\..\..\LobbyScreen.xaml" ((System.Windows.Controls.Image)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Image_MouseDown_1); #line default #line hidden return; case 18: this.SlotGrid = ((System.Windows.Controls.Grid)(target)); return; case 19: this.Slot1Card = ((CardGameClient.CardPlace)(target)); return; case 20: this.Slot2Card = ((CardGameClient.CardPlace)(target)); return; case 21: this.Slot3Card = ((CardGameClient.CardPlace)(target)); return; case 22: this.Slot4Card = ((CardGameClient.CardPlace)(target)); return; case 23: this.Slot5Card = ((CardGameClient.CardPlace)(target)); return; case 24: this.Slo6Card = ((CardGameClient.CardPlace)(target)); return; case 25: this.Slot7Card = ((CardGameClient.CardPlace)(target)); return; case 26: this.Slot8Card = ((CardGameClient.CardPlace)(target)); return; case 27: this.CardsExitBtn = ((CardGameClient.StyledBtn)(target)); return; case 28: this.CardsScore = ((CardGameClient.StyledTextBox)(target)); return; case 29: this.CardsShopBtn = ((CardGameClient.StyledBtn)(target)); return; case 30: this.ShopGrid = ((System.Windows.Controls.Grid)(target)); return; case 31: #line 192 "..\..\..\LobbyScreen.xaml" ((System.Windows.Controls.Image)(target)).MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.Image_MouseUp); #line default #line hidden return; case 32: this.nabor1Btn = ((CardGameClient.StyledBtn)(target)); return; case 33: this.nabor2Btn = ((CardGameClient.StyledBtn)(target)); return; case 34: this.nabor3Btn = ((CardGameClient.StyledBtn)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.CharacterCreateWnd = ((CardGameClient.CharacterCreateScreen)(target)); #line 5 "..\..\..\CharacterCreateScreen.xaml" this.CharacterCreateWnd.Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden #line 5 "..\..\..\CharacterCreateScreen.xaml" this.CharacterCreateWnd.Closed += new System.EventHandler(this.Window_Closed); #line default #line hidden #line 5 "..\..\..\CharacterCreateScreen.xaml" this.CharacterCreateWnd.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden #line 5 "..\..\..\CharacterCreateScreen.xaml" this.CharacterCreateWnd.ContentRendered += new System.EventHandler(this.Window_ContentRendered); #line default #line hidden #line 5 "..\..\..\CharacterCreateScreen.xaml" this.CharacterCreateWnd.IsVisibleChanged += new System.Windows.DependencyPropertyChangedEventHandler(this.CharacterCreateWnd_IsVisibleChanged); #line default #line hidden return; case 2: this.characterNameTextBox = ((CardGameClient.StyledTextBox)(target)); return; case 3: this.exitBtn = ((CardGameClient.StyledBtn)(target)); return; case 4: this.createCharBtn = ((CardGameClient.StyledBtn)(target)); return; case 5: this.grid2 = ((System.Windows.Controls.Grid)(target)); return; case 6: this.errorText = ((System.Windows.Controls.Label)(target)); return; case 7: this.gridHeroes = ((System.Windows.Controls.Grid)(target)); return; case 8: this.errorPopupInfo = ((CardGameClient.PopupInfo)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LoginWnd = ((CardGameClient.LoginScreen)(target)); #line 8 "..\..\..\LoginScreen.xaml" this.LoginWnd.Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden #line 9 "..\..\..\LoginScreen.xaml" this.LoginWnd.Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden #line 10 "..\..\..\LoginScreen.xaml" this.LoginWnd.IsVisibleChanged += new System.Windows.DependencyPropertyChangedEventHandler(this.Window_IsVisibleChanged); #line default #line hidden #line 11 "..\..\..\LoginScreen.xaml" this.LoginWnd.ContentRendered += new System.EventHandler(this.LoginWnd_ContentRendered); #line default #line hidden return; case 2: this.grid1 = ((System.Windows.Controls.Grid)(target)); return; case 3: this.LoginErrorInfo = ((System.Windows.Controls.Label)(target)); return; case 4: this.loginTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.passwordTextBox = ((System.Windows.Controls.PasswordBox)(target)); return; case 6: this.login_text = ((System.Windows.Controls.Image)(target)); return; case 7: this.password_text = ((System.Windows.Controls.Image)(target)); return; case 8: this.loginBtn = ((CardGameClient.StyledBtn)(target)); return; case 9: this.exitBtn = ((CardGameClient.StyledBtn)(target)); return; case 10: this.grid2 = ((System.Windows.Controls.Grid)(target)); return; case 11: this.errorText = ((System.Windows.Controls.Label)(target)); return; case 12: this.errorPopupInfo = ((CardGameClient.PopupInfo)(target)); return; } this._contentLoaded = true; }