public override void Update(GameTime gameTime) { MouseState currentMouseState = Mouse.GetState(); Rectangle MouseRect = new Rectangle(currentMouseState.X, currentMouseState.Y, 1, 1); changeScreen = PossibleScreen.game; serverIP = GameGlobals.UpdateString(serverIP, 15); foreach (GraphObject _graphObject in graphList) { var temp = new Rectangle((int)_graphObject.Position.X, (int)_graphObject.Position.Y, _graphObject.Texture.Width, _graphObject.Texture.Height); if ((MouseRect.Intersects(temp)) && (_graphObject.IsButton)) { _graphObject.Color = Color.Brown; } else { _graphObject.Color = Color.White; } if ((currentMouseState.LeftButton == ButtonState.Pressed) && MouseRect.Intersects(temp) && (_graphObject.IsButton) && (_graphObject.Color == Color.Brown)) { if (_graphObject.Name.Equals("BACK")) { MediaPlayer.Stop(); changeScreen = PossibleScreen.main; Hide(); } if (_graphObject.Name.Equals("SERVER")) { MediaPlayer.Stop(); GameGlobals.Initialize(); GameGlobals.StartServer(); GameGlobals.Player = new Player(GameGlobals.NICKNAMES[0], Player.PlayerColor.Red); GameGlobals.Player.Connect(GameGlobals.LocalIPAddress(), GameGlobals.PORT); changeScreen = PossibleScreen.lobby; Hide(); } if (_graphObject.Name.Equals("JOIN")) { if (GameGlobals.isIP(serverIP)) { MediaPlayer.Stop(); GameGlobals.Initialize(); GameGlobals.Player = new Player(GameGlobals.NICKNAMES[1], Player.PlayerColor.Blue); GameGlobals.Player.Connect(serverIP, GameGlobals.PORT); changeScreen = PossibleScreen.lobby; Hide(); } } } } }
public override void Update(GameTime gameTime) { MouseState currentMouseState = Mouse.GetState(); Rectangle MouseRect = new Rectangle(currentMouseState.X, currentMouseState.Y, 1, 1); changeScreen = PossibleScreen.lobby; GameGlobals.message = GameGlobals.UpdateString(GameGlobals.message, 23); foreach (GraphObject _graphObject in graphList) { var temp = new Rectangle((int)_graphObject.Position.X, (int)_graphObject.Position.Y, _graphObject.Texture.Width, _graphObject.Texture.Height); if ((MouseRect.Intersects(temp)) && (_graphObject.IsButton)) { _graphObject.Color = Color.Brown; } else { _graphObject.Color = Color.White; } if ((currentMouseState.LeftButton == ButtonState.Pressed) && MouseRect.Intersects(temp) && (_graphObject.IsButton) && (_graphObject.Color == Color.Brown)) { if (_graphObject.Name.Equals("BACK")) { changeScreen = PossibleScreen.main; GameGlobals.Player.Disconnect(); GameGlobals.StopServer(); GameGlobals.Initialize(); Hide(); } if (_graphObject.Name.Equals("SENDTEXT")) { GameGlobals.Player.SendMessage(GameGlobals.message); GameGlobals.message = ""; } if ((_graphObject.Name.Equals("START"))) { if (GameGlobals.Player.isReady == false) { GameGlobals.Player.SendMessage(GameGlobals.IAMREADY); GameGlobals.Player.isReady = true; } if (GameGlobals.GAMESTATE == GameGlobals.GameState.game) { changeScreen = PossibleScreen.startgame; Hide(); } } } } }