public override string ToString() { var sb = new StringBuilder(); sb.AppendLine($"{ Model}:") .Append(Engine.ToString()) .AppendLine($" Weight: { ToPrint(Weight)}") .AppendLine($" Color: { ToPrint(Color)}"); return(sb.ToString()); }
public override string ToString() { StringBuilder sb = new StringBuilder(); sb.AppendLine($"{Model}:"); sb.Append(Engine.ToString()); sb.AppendLine(Weight == null ? " Weight: n/a" : $" Weight: {Weight}"); sb.AppendLine($" Color: {Color}"); return(sb.ToString()); }
public override string ToString() { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.AppendLine($"{this.Model}:"); stringBuilder.AppendLine(Engine.ToString()); stringBuilder.AppendLine($" Weight: {this.Weight}"); stringBuilder.Append($" Color: {this.Color}"); return(stringBuilder.ToString()); }
public override string ToString() { StringBuilder sb = new StringBuilder(); string weightStr = Weight == 0 ? "n/a" : Weight.ToString(); sb.AppendLine($"{Model}:"); sb.AppendLine($"{Engine.ToString()}"); sb.AppendLine($"Weight: {weightStr}"); sb.Append($"Color: {Color}"); return(sb.ToString()); }
public override string ToString() { string output = $"{Model}:"; output = string.Concat(output, Environment.NewLine); output = string.Concat(output, Engine.ToString()); output = string.Concat(output, Environment.NewLine); output = string.Concat(output, Weight == 0 ? " Weight: n/a" : $" Weight: {Weight}"); output = string.Concat(output, Environment.NewLine); output = string.Concat(output, string.IsNullOrEmpty(Color) ? " Color: n/a" : $" Color: {Color}"); return(output); }
public override string ToString() { StringBuilder sb = new StringBuilder(); sb.AppendLine($"{this.Model}:"); sb.AppendLine(Engine.ToString()); sb.AppendLine(this.Weight == -1 ? $" Weight: n/a" : $" Weight: {this.Weight}"); sb.Append($" Color: {this.Color}"); return(sb.ToString()); }
static void Main() { List <Car> cars = new List <Car>(); List <Engine> engines = new List <Engine>(); int countEngines = int.Parse(Console.ReadLine()); for (int i = 0; i < countEngines; i++) { string[] inputEngine = Console.ReadLine().Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries); string engModel = inputEngine[0]; int engPower = int.Parse(inputEngine[1]); string engDisplacement = "n/a"; string engEfficiency = "n/a"; if (inputEngine.Length == 3) { string token = inputEngine[2]; if (int.TryParse(token, out int num)) { engDisplacement = num.ToString(); } else { engEfficiency = token; } } if (inputEngine.Length == 4) { engDisplacement = inputEngine[2]; engEfficiency = inputEngine[3]; } if (engines.Any(e => e.Model == engModel)) { Engine currentEngine = engines.FirstOrDefault(e => e.Model == engModel); currentEngine.Power = engPower; currentEngine.Displacement = engDisplacement; currentEngine.Efficiency = engEfficiency; } else { Engine engine = new Engine(engModel, engPower, engDisplacement, engEfficiency); engines.Add(engine); } } int countCars = int.Parse(Console.ReadLine()); for (int i = 0; i < countCars; i++) { string[] inputCar = Console.ReadLine().Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries).ToArray(); string model = inputCar[0]; string engine = inputCar[1]; string weight = "n/a"; string color = "n/a"; if (inputCar.Length == 3) { string token = inputCar[2]; if (int.TryParse(token, out int num)) { weight = token; } else { color = token; } } else if (inputCar.Length == 4) { weight = inputCar[2]; color = inputCar[3]; } Car car = new Car(model, engine, weight, color); cars.Add(car); } foreach (Car car in cars) { Console.WriteLine($"{car.Model}:"); Engine currentEngine = engines.FirstOrDefault(e => e.Model == car.Engine); Console.WriteLine($" {currentEngine.Model}:"); Console.WriteLine(currentEngine.ToString()); Console.WriteLine(car.ToString()); } }