public UserDisplay(Display display) { InitializeComponent(); mainDisplay = display; cogSettings = new CognitiveLoadSettings(mainDisplay); inputSettings = new InputSettings(mainDisplay); ObjectSelect.SelectedIndex = mainDisplay.getObjectId(); StationaryObjectsList.SelectedIndex = 0; AppearBehaviour.SelectedIndex = 0; //Implement setters for choices *ToDo CarActivation.SelectedIndex = 0; CarBehaviour.SelectedIndex = 0; SteeringWheelSenseSet.Value = mainDisplay.steeringSensitivity; SteeringWheelSensScroll.Value = (int)SteeringWheelSenseSet.Value; TransmissionEffSet.Value = (int)(mainDisplay.transmissionEfficiency * 100); TransmissionEffScroll.Value = (int)TransmissionEffSet.Value; BrakeForceSet.Value = (int)mainDisplay.brakeMax; BrakeForceScroll.Value = (int)BrakeForceSet.Value; SimStepSet.Value = (int)mainDisplay.msPerUpdate; SimStepScroll.Value = (int)SimStepSet.Value; RTriggerFactor.Value = (int)mainDisplay.rTriggerMax; saveData.InitialDirectory = mainDisplay.getFileName(); initialized = true; this.BringToFront(); }
private double wheelRadius = 0.45; // IN METERS, NEEDS TO BE PART OF CLASS #endregion Fields #region Constructors public Physics(Display display, UserDisplay readout) { dataReadout = readout; mainDisplay = display; inputChanged(); carMass = 1347; transmissionEfficiency = display.transmissionEfficiency; oldRpm = 0; torqueCurve = car.torqueCurve; gearRatio = car.gearRatios; selectedGear = 1; // CAUSES STARTUP INPUT BUGS *ToDo neutral = true; soundInit = false; try { sound = SoundEffect.FromStream(TitleContainer.OpenStream("engineIdleLoopAmp1.wav")); soundInstance = sound.CreateInstance(); soundInstance.IsLooped = true; soundInstance.Volume = 0.5F; soundInstance.Play(); soundInit = true; } catch (Exception err) { } }
public InputSettings(Display display) { axisName[0] = "X"; axisName[1] = "Y"; axisName[2] = "Z"; axisName[3] = "Rx"; axisName[4] = "Ry"; axisName[5] = "Rz"; InitializeComponent(); mainDisplay = display; pollingReadouts = new Label[2]; pollingReadouts[0] = Joystick1Info; pollingReadouts[1] = Joystick2Info; InputSelect.SelectedIndex = mainDisplay.getInputSource(); this.Show(); }
public CognitiveLoadSettings(Display mainDisplay) { InitializeComponent(); main = mainDisplay; int i = 0; foreach(bool b in mainDisplay.cogLoad) { if(mainDisplay.cogLoad[i]) { OptionsList.SetItemCheckState(i, CheckState.Checked); } else { OptionsList.SetItemCheckState(i, CheckState.Unchecked); } i++; } initialized = true; }