public void CarEnteredCarpark() { entryBarrier.Lower(); ticketMachine.ClearMessage(); currentSpaces = currentSpaces - 1; fullSign.SetLit(IsFull()); }
public void CarExitedCarpark() { exitBarrier.Lower(); ticketValidator.ClearMessage(); currentSpaces = currentSpaces + 1; fullSign.SetLit(IsFull()); }
public void CarExitedCarPark() { ticketValidator.ClearMessage(); exitBarrier.Lower(); currentSpaces++; fullSign.SetLit(this.IsFull()); }
public void CarEnteredCarPark() { ticketMachine.ClearMessage(); entryBarrier.Lower(); currentSpaces--; fullSign.SetLit(this.IsFull()); }
public void carEnteredCarPark() { entryBarrier.Lower(); if (currentSpaces >= maxSpaces) { fullSign.setLit(true); //turns on sign } }
public void CarExitedCarPark() { exitSensor.CarLeftSensor(); if (fullsign.isLit() == true) { fullsign.SetLit(); } exitBarrier.Lower(); }
public void CarEnteredCarPark2() { ticketMachine2.ClearMessage2(); if (IsFull() == true) { fullsign.SetLit(true); } entryBarrier2.Lower(); currentSpaces--; }
public void CarEnteredCarPark() { this.currentSpaces--; entryBarrier.Lower(); ticketMachine.ClearMessage(); if (IsFull()) { fullSign.SetLit(true); } }
public void CarExitedCarPark() { ticketValidator.ClearMessage(); if (fullsign.isLit() == true) { fullsign.SetLit(false); } exitBarrier.Lower(); currentSpaces++; }
public void CarEnteredCarPark() { entrySensor.CarLeftSensor(); if (IsFull() == true) { fullsign.SetLit(); } entryBarrier.Lower(); currentSpaces++; }
public void CarExitedCarPark(Barrier exitBarrier, TicketValidator ticketValidator, ExitSensor exitSensor, FullSign fullSign) { exitSensor.CarLeftSensor(); exitBarrier.Lower(); ticketValidator.ClearMessage(); if (IsFull() == true) { fullSign.SetLit(); } currentSpaces++; }
public void carExitedCarPark() { currentSpaces--; exitBarrier.Lower(); if (fullSign.isLit() == true) { fullSign.setLit(false); } ticketValidator.clearMessage(); }
public void CarEnteredCarPark(Barrier entryBarrier, TicketMachine ticketMachine, EntrySensor entrySensor, FullSign fullSign) { entrySensor.CarLeftSensor(); entryBarrier.Lower(); ticketMachine.ClearMessage(); currentSpaces--; if (IsFull() == true) { fullSign.SetLit(); } }
public void CarEnteredCarPark() { ticketMachine.ClearMessage(); entryBarrier.Lower(); currentSpaces = currentSpaces + 1; GetCurrentSpaces(); if (currentSpaces == 5) { fullSign.SetLit(true); fullSign.IsLit(); } }
public void carEnteredCarPark() { currentSpaces++; entryBarrier.Lower(); if (currentSpaces >= maxSpaces) { fullSign.setLit(true); //turns on sign } ticketMachine.clearMessage(); }
public void carExitedCarPark() { exitBarrier.Lower(); }
public void CarExitedCarPark() { exitBarrier.Lower(); currentSpaces++; }
public void CarExitedCarPark() { exitBarrier.Lower(); currentSpaces++; //increments the current spaces by 1, as the car left the car park. }
public void CarEnteredCarPark() { entryBarrier.Lower(); currentSpaces--; //decrements the available spaces by one as the car entered the carpark. }
public void CarEnteredCarPark() { entryBarrier.Lower(); currentSpaces--; }