void Reset_Click(object sender, RoutedEventArgs e) { HotKeyManager.Dispose(); Settings.Instance.Hotkeys.Clear(); HotKeyManager.Hotkeys.Clear(); HotKeyManager.Populate(); }
// Call before Exit to free Resources public void Dispose() { HotKeyManager.Dispose(); SystemTrayManager.Dispose(); AudioViewModel.Dispose(); Settings.Save(); }
void Reset_Click(object sender, RoutedEventArgs e) { HotKeyManager.Dispose(); Settings.Instance.Hotkeys.Clear(); HotKeyManager.Hotkeys.Clear(); HotKeyManager.Populate(); HotkeyGrid.RowDefinitions.Clear(); HotkeyGrid.Children.Clear(); Render(); }