/// <summary> /// Create a new RuleSet object. /// </summary> /// <param name="ruleSetId">Initial value of the RuleSetId property.</param> /// <param name="ruleId">Initial value of the RuleId property.</param> /// <param name="priority">Initial value of the Priority property.</param> public static RuleSet CreateRuleSet(global::System.Int32 ruleSetId, global::System.Int32 ruleId, global::System.Int32 priority) { RuleSet ruleSet = new RuleSet(); ruleSet.RuleSetId = ruleSetId; ruleSet.RuleId = ruleId; ruleSet.Priority = priority; return ruleSet; }
/// <summary> /// Deprecated Method for adding a new object to the RuleSets EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToRuleSets(RuleSet ruleSet) { base.AddObject("RuleSets", ruleSet); }