예제 #1
0
 private void EventSink_GameUpdated(int timeLeft)
 {
     ScriptRunner.Run(this.Browser, ScriptAction.GameUpdated, timeLeft);
 }
예제 #2
0
 private void EventSink_GameReset()
 {
     ScriptRunner.Run(this.Browser, ScriptAction.GameReset, null);
 }
예제 #3
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 private void EventSink_GameFinished(Player winner)
 {
     ScriptRunner.Run(this.Browser, ScriptAction.GameFinished, winner.Board == World.Boards[1]);
 }
예제 #4
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 private void EventSink_GameInitialized()
 {
     ScriptRunner.Run(this.Browser, ScriptAction.GetReady, null);
 }
예제 #5
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 private void EventSink_GameTriggered()
 {
     ScriptRunner.Run(this.Browser, ScriptAction.CountdownStarted, null);
 }
예제 #6
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 private void EventSink_GameStarted()
 {
     ScriptRunner.Run(this.Browser, ScriptAction.GameStarted, null);
 }
예제 #7
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 private void EventSink_GameInitialized()
 {
     ScriptRunner.Run(this.Browser, ScriptAction.BlockNewcomers, null);
 }
예제 #8
0
 private void EventSink_GameReset()
 {
     ScriptRunner.Run(this.Browser, ScriptAction.UnblockNewcomers, null);
 }