public static void Run() { // ThreadPool.SetMaxThreads(8, 8); // var configuration = SimulatorConfiguration.Build2P(1920, 1080); var configuration = SimulatorConfiguration.Build(1, 1920, 1080); var agents = ConstructAgents(configuration); new SimulatorGame(configuration, agents).Run(); }
public SimulatorGame(SimulatorConfiguration configuration, DeviceAgent[] agents) { this.configuration = configuration; this.agents = agents; graphicsDeviceManager = new GraphicsDeviceManager(this) { PreferredBackBufferWidth = configuration.DisplayWidth, PreferredBackBufferHeight = configuration.DisplayHeight, PreferMultiSampling = true }; }
private static DeviceAgent[] ConstructAgents(SimulatorConfiguration configuration) { var random = new Random(2); var agents = new DeviceAgent[configuration.AgentCount]; for (int i = 0; i < agents.Length; i++) { agents[i] = new DeviceAgent { BluetoothAdapterId = Guid.NewGuid(), Position = new Vector2( random.Next(configuration.AgentRadius, configuration.FieldWidth - configuration.AgentRadius), random.Next(configuration.AgentRadius, configuration.FieldHeight - configuration.AgentRadius) ), Velocity = Vector2.Transform(new Vector2(10, 0), Matrix.CreateRotationZ((float)(random.NextDouble() * Math.PI * 2))) }; } agents[0].Position = new Vector2(300, 300); agents[1].Position = new Vector2(310, 300); var agentsPerRow = (4 * (int)Math.Sqrt(agents.Length)) / 3; var hSPacing = 60; var vSPacing = 60; var gw = agentsPerRow * hSPacing; var gh = (agents.Length / agentsPerRow) * vSPacing; var ox = (configuration.FieldWidth - gw) / 2; var oy = (configuration.FieldHeight - gh) / 2; for (var i = 0; i < agents.Length; i++) { agents[i].Position = new Vector2((i % agentsPerRow) * hSPacing + ox, (i / agentsPerRow) * vSPacing + oy); } for (var i = 0; i < agents.Length; i++) { agents[i].Position += agents[i].Velocity * 10; agents[i].Velocity = Vector2.Zero; } var agentIndexToNeighborsByAdapterId = Enumerable.Range(0, agents.Length).ToDictionary( i => i, i => new Dictionary <Guid, SimulationBluetoothAdapter.SimulationBluetoothNeighbor>()); for (int i = 0; i < agents.Length; i++) { var agent = agents[i]; var bluetoothAdapter = agent.BluetoothAdapter = new SimulationBluetoothAdapter(agent, agentIndexToNeighborsByAdapterId[i]); agent.BluetoothAdapter.Permit(SimulationBluetoothAdapter.MAX_RATE_LIMIT_TOKENS * (float)random.NextDouble()); var broadcastMessageSerializer = new BroadcastMessageSerializer(); var merkleTreeFactory = new ClientMerkleTreeFactory(broadcastMessageSerializer, new InMemoryCampfireNetObjectStore()); var identity = agent.CampfireNetIdentity = (Identity) new Identity(new IdentityManager(), $"Agent_{i}"); if (i == 0 || i == 1) { agent.CampfireNetIdentity.GenerateRootChain(); } else { var rootAgent = agents[i % 2]; agent.CampfireNetIdentity.AddTrustChain(rootAgent.CampfireNetIdentity.GenerateNewChain(identity.PublicIdentity, Permission.All, Permission.None, identity.Name)); } var client = agent.Client = new CampfireNetClient(identity, bluetoothAdapter, broadcastMessageSerializer, merkleTreeFactory); client.MessageReceived += e => { var epoch = BitConverter.ToInt32(e.Message.DecryptedPayload, 0); // Console.WriteLine($"{client.AdapterId:n} recv {epoch}"); agent.Value = Math.Max(agent.Value, epoch); }; client.RunAsync().ContinueWith(task => { if (task.IsFaulted) { Console.WriteLine(task.Exception); } }); } return(agents); }