public CalculateOutputResult(InputData input, int pointCount) : base(input, pointCount) { engine1 = new Engine1(input, pointCount, false); engine2 = new Engine2(input, pointCount, false); engine3 = new Engine3(input, pointCount, false); engine4 = new Engine4(input, pointCount, false); }
public Engine4(InputData inputData, int pointsCount, bool doStepInPower = true) : base(inputData, pointsCount, doStepInPower) { engine1 = new Engine1(inputData, pointsCount); engine2 = new Engine2(inputData, pointsCount); }