protected override void OnFailed(Wrapper.FailedState args) { base.OnFailed(args); startPreviewCompletionSource?.TrySetCanceled(); stopCompletionSource?.TrySetCanceled(); photoCompletionSource?.TrySetCanceled(); }
protected virtual void OnFailed(Wrapper.FailedState args) { // failed could be called on a non-ui thread, see OnUpdate // TODO: queue up special actions that can be processed on the next Update pass Debug.LogError(args); }