public static void Init() { Mimekin.BuildPrefab(); }
public override void Start() { try { ZipFilePath = this.Metadata.Archive; metadata = this.Metadata.Directory; metadataARCHIVE = this.Metadata.Archive; FilePath = this.Metadata.Directory + "/rooms"; path = "CakeMod.Resources.TurtSprites."; assembly = Assembly.GetExecutingAssembly(); list = new List <Texture2D>(); foreach (var item in assembly.GetManifestResourceNames()) { if (!item.EndsWith(".png")) { continue; } if (item.StartsWith(path)) { list.Add(ResourceExtractor.GetTextureFromResource(item)); } } ETGModConsole.Log(list.Count.ToString()); cosmoSpriteSheet = ResourceExtractor.GetTextureFromResource(cosmoSpriteSheetName); FloorSheet = ResourceExtractor.GetTextureFromResource(StringFloorSheet); FakePrefabHooks.Init(); ItemBuilder.Init(); EnemyTools.Init(); EnemyBuilder.Init(); Hooks.Init(); BossBuilder.Init(); SpecialBlankModificationItem.InitHooks(); ItemsMod.Strings = new AdvancedStringDB(); EasyGoopDefinitions.DefineDefaultGoops(); Cake.Init(); CircularKing.Init(); KinglyBullets.Init(); LockOfTheJammed.Init(); CakeBullets.Init(); BleakBullets.Init(); Jankan.Init(); Robohead.Init(); HatShells.Init(); DumbBullets.Init(); ControlledBullets.Init(); David.Init(); HeadCrab.Init(); GunJester.Init(); Waffle.Init(); BladeBullets.Init(); TheFool.Init(); BowlerHat.Init(); Depresso.Init(); FleshCake.Init(); BountyPoster.Init(); OneReverse.Init(); StrangeEffigy.Init(); ConcealedTreasure.Init(); Winpetster.Init(); RookGuonStone.Init(); IceOgreHead.Init(); MysteriousIdol.Init(); GlowingWomb.Init(); Honkhorn.Init(); HeartyLocket.Init(); FunnyHat.Init(); Radio.Init(); ChocolateBar.Init(); CluwneBullets.Init(); BowlerRainbowDust.Init(); StrangeArrow.Init(); testingitem.Init(); TestItem.Init(); glitchammolet.Init(); testbarrel.Init(); BlobHeart.Init(); WebAmmolet.Init(); StarNinja.Init(); PoisonBomb.Init(); RoboticHeart.Init(); ApprenticeScroll.Init(); amogus.Init(); ArmouredKey.Init(); BabyGoodChamber.Init(); SpringlockSuit.Init(); BirthdayCandle.Init(); DeadlyInsanity.Init(); Keysing.Init(); BabyGoodLovebulon.Init(); FreddyPizza.Init(); CultistHelm.Init(); Lime.Init(); CurseItemTest.Init(); GoopCurse.Init(); Jammolet.Init(); HoloProjection.Init(); Clumsy.Init(); MiniShroom.Init(); DrawnChamber.Init(); BabyGoodMagnum.Init(); SewingKit.Init(); PocketRedChest.Init(); PocketBlackChest.Init(); PocketGreenChest.Init(); PocketBlueChest.Init(); PocketBrownChest.Init(); ChestFriend.Init(); PricklyPear.Init(); StrangePotion.Init(); DevilContract.Init(); Hellfire.Init(); BloomingHeart.Init(); RatRound.Init(); FrozenFrog.Init(); BabyGoodApiary.Init(); ImmortalSmoke.Init(); UFO.Init(); VoodooHeart.Init(); GunslingKingRequest.Init(); HappyLad.Init(); Fez.Init(); NecromancerBook.Init(); PlatinumJunk.Init(); ToxicArmour.Init(); Notebook.Init(); TestJammedBullets.Init(); BulletKinBullets.Init(); LichHat.Init(); Skelebot.Init(); CosmoStatue.CosmoBuildPrefab(); LichHat2.Init(); PickleJar.Init(); Jawbreaker.Init(); Rift.Init(); SaveDisk.Init(); d20.Init(); ThirdEye.Init(); GhostlyBody.Init(); Butter.Init(); Cookie.Init(); JunkChestHandler.TheHooks(); CarpenterHandbook.Init(); Ipecac.Init(); Taurus.Init(); LifeLemon.Init(); ArmourGuonStone.Init(); JammedGunParts.Init(); CloningVat.Init(); DevilKey.Init(); TurtsMelon.Init(); SpareShell.Init(); FungalTurtle.Init(); PBullets.Init(); OddBullets.Init(); BloodTether.Init(); TableTechHolographic.Init(); NavySealCopypasta.Init(); RuneChalk.Init(); //RuneChalk2.Init(); Synergun.Add(); JackpotOfGreed.Add(); NoSpriteFound.Add(); boneblaster.Add(); KingGun.Add(); GungeonGun.Add(); Glockamole.Add(); CursedKatana.Add(); Blox.Add(); Terragun.Add(); SpongeGun.Add(); Horn.Add(); IHateGuns.Add(); gamefreeze.Add(); Bananastaff.Add(); Blackpistol.Add(); boomstick.Add(); SydneySleeper.Add(); Explodergun.Add(); Scrapgun.Add(); tinyshotgun.Add(); GunResource.Add(); Scrapper.Add(); Megaphone.Add(); MissGun.Add(); Drawn47.Add(); PirateShotgunKinGun.Add(); AnArrowkin.Add(); Timerase.Add(); Knife.Add(); firegun.Add(); Television.Add(); //Dupligun.Add(); //OneShot.Add(); MoneyDebuffEffect.Init(); money22DebuffEffect.Init(); hegemonyDebuffEffect.Init(); moneydebuff3DebuffEffect.Init(); DemonBuff.Init(); CasingBullets.Init(); UnlockHookInators.Init(); InkBooklet.Init(); Doodlelet.Init(); KoolAidMan.Init(); ammomimic.Init(); BulletBishop.Init(); FlameChamber.Init(); KillShrine.Init(); InflamedEye.Init(); FlameClone.Init(); Jesterlet.Init(); Mimekin.Init(); RoyalJesterlet.Init(); DrawnKin.Init(); HoveringGunsAdder.AddHovers(); CakeGunMods.Init(); BreachShopTool.AddBaseMetaShopTier(ETGMod.Databases.Items["Cultist Helm"].PickupObjectId, 80, ETGMod.Databases.Items["Rainbowllets"].PickupObjectId, 25, ETGMod.Databases.Items["Reloading Waffle"].PickupObjectId, 75, null); GameManager.Instance.SynergyManager.synergies = GameManager.Instance.SynergyManager.synergies.Concat(new AdvancedSynergyEntry[] { new SyngergraceThisMod.HatSynergy(), new SyngergraceThisMod.IceSynergy(), new SyngergraceThisMod.RainbowSynergy(), new SyngergraceThisMod.ChaosSynergy(), new SyngergraceThisMod.VoodooSynergy(), //new SyngergraceThisMod.OldSynergy(), new SyngergraceThisMod.LoveSynergy(), new SyngergraceThisMod.SoundSynergy(), }).ToArray <AdvancedSynergyEntry>(); //TinyBullet.Add(); //OldManBreach.Add(); //ArtistShrine.Add(); Chester.Add(); //LesGo.Add(); StaticReferences.Init(); StaticReferences2.Init(); DungeonHandlerTrueForm.Init(); ShrineFakePrefabHooks.Init(); ShrineFactory.Init(); OldShrineFactory.Init(); SaveAPIManager.Setup("cak"); ShrineFactory.PlaceBreachShrines(); ETGModConsole.Log("King's Items is up and running."); SyngergraceThisMod.Synergies(); SynergyFormInitialiser.AddSynergyForms(); ModPrefabs.InitCustomPrefabs(); ModRoomPrefabs.InitCustomRooms(); FloorNameDungeonFlows.InitDungeonFlows(); DoodleDungeon.InitCustomDungeon(); ETGModConsole.Commands.AddUnit("daflow", (args) => { DungeonHandlerTrueForm.debugFlow = !DungeonHandlerTrueForm.debugFlow; string status = DungeonHandlerTrueForm.debugFlow ? "enabled" : "disabled"; string color = DungeonHandlerTrueForm.debugFlow ? "00FF00" : "FF0000"; ETGModConsole.Log($"da flow is {status}", false); }); List <string> SpareVFXPaths = new List <string>() { "CakeMod/Resources/BulletBishop/incense_teleport_poof_001", "CakeMod/Resources/BulletBishop/incense_teleport_poof_002", "CakeMod/Resources/BulletBishop/incense_teleport_poof_003", "CakeMod/Resources/BulletBishop/incense_teleport_poof_004", "CakeMod/Resources/BulletBishop/incense_teleport_poof_005", "CakeMod/Resources/BulletBishop/incense_teleport_poof_006", "CakeMod/Resources/BulletBishop/incense_teleport_poof_007", "CakeMod/Resources/BulletBishop/incense_teleport_poof_008", }; GameObject spareVFX = VFXLibrary.CreateVFX("IncensePoof", SpareVFXPaths, 1, new IntVector2(10, 1), tk2dBaseSprite.Anchor.LowerCenter, true, 0.18f, 0, null); EasyVFXDatabase.IncenseVFX = spareVFX; List <string> SpareVFXPaths3 = new List <string>() { "CakeMod/Resources/FlameChamber/flamepoof_001", "CakeMod/Resources/FlameChamber/flamepoof_002", "CakeMod/Resources/FlameChamber/flamepoof_003", "CakeMod/Resources/FlameChamber/flamepoof_004", "CakeMod/Resources/FlameChamber/flamepoof_005", }; GameObject spareVFX3 = VFXLibrary.CreateVFX("FlamePoof", SpareVFXPaths3, 7, new IntVector2(10, 1), tk2dBaseSprite.Anchor.LowerCenter, true, 0.18f, 0, null); EasyVFXDatabase.FlameVFX = spareVFX3; List <string> SpareVFXPaths2 = new List <string>() { "CakeMod/Resources/BloodyLightning/blood1", "CakeMod/Resources/BloodyLightning/blood2", "CakeMod/Resources/BloodyLightning/blood3", "CakeMod/Resources/BloodyLightning/blood4", "CakeMod/Resources/BloodyLightning/blood5", "CakeMod/Resources/BloodyLightning/blood6", "CakeMod/Resources/BloodyLightning/blood7", "CakeMod/Resources/BloodyLightning/blood8", "CakeMod/Resources/BloodyLightning/blood9", "CakeMod/Resources/BloodyLightning/blood10", }; GameObject spareVFX2 = VFXLibrary.CreateVFX("String", SpareVFXPaths2, 16, new IntVector2(10, 1), tk2dBaseSprite.Anchor.LowerCenter, true, 0.18f, 0, null); EasyVFXDatabase.StringVFX = spareVFX2; //DoodleDungeon.InitCustomDungeon(); } catch (Exception e) { ETGModConsole.Log(e.ToString(), false); } }