예제 #1
0
        /// <summary>
        /// Locate all installed version of Unity3D.
        /// Warning: This currently only works for Windows and has only been tested on Windows 10.
        /// </summary>
        /// <returns></returns>
        public static Dictionary <string, string> LocateUnityInstalls()
        {
            var programData = Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData);

            if (!System.IO.Directory.Exists(programData))
            {
                throw new Exception($"Failed to find any installed Unity3d versions. 'ProgramData' folder '{programData}' does not exist.");
            }

            var startMenuProgramsDirectory = System.IO.Path.Combine(programData, "Microsoft", "Windows", "Start Menu", "Programs");

            if (!System.IO.Directory.Exists(startMenuProgramsDirectory))
            {
                throw new Exception($"Failed to find any installed Unity3d versions. Start menu programs folder '{startMenuProgramsDirectory}' does not exist.");
            }

            var installs = new Dictionary <string, string>();

            foreach (var unityFolder in System.IO.Directory.EnumerateDirectories(startMenuProgramsDirectory, "Unity*"))
            {
                var unityShortcut = System.IO.Path.Combine(unityFolder, "Unity.lnk");
                if (!System.IO.File.Exists(unityShortcut))
                {
                    continue;
                }

                installs.Add(new System.IO.DirectoryInfo(unityFolder).Name, WindowsShortcut.GetShortcutTarget(unityShortcut));
            }
            return(installs);
        }
        /// <summary>
        /// Locate all installed version of Unity3D on Windows.
        /// </summary>
        /// <returns></returns>
        public static Dictionary <string, string> LocateUnityInstallsWindows()
        {
            var programData = Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData);

            if (!System.IO.Directory.Exists(programData))
            {
                throw new Exception($"Failed to find any installed Unity3d versions. 'ProgramData' folder '{programData}' does not exist.");
            }

            var startMenuProgramsDirectory = System.IO.Path.Combine(programData, "Microsoft", "Windows", "Start Menu", "Programs");

            if (!System.IO.Directory.Exists(startMenuProgramsDirectory))
            {
                throw new Exception($"Failed to find any installed Unity3d versions. Start menu programs folder '{startMenuProgramsDirectory}' does not exist.");
            }

            var installs = new Dictionary <string, string>();

            foreach (var unityFolder in System.IO.Directory.EnumerateDirectories(startMenuProgramsDirectory, "Unity*"))
            {
                var unityShortcut = System.IO.Path.Combine(unityFolder, "Unity.lnk");
                if (!System.IO.File.Exists(unityShortcut))
                {
                    continue;
                }

                string exePath = WindowsShortcut.GetShortcutTarget(unityShortcut);
                string version = "";
                if (!TryGetUnityVersion(exePath, "Data", out version))
                {
                    var fileInfo = System.Diagnostics.FileVersionInfo.GetVersionInfo(exePath);
                    version = fileInfo.ProductVersion;
                }

                if (!installs.ContainsKey(version))
                {
                    installs.Add(version, exePath);
                }
            }
            return(installs);
        }