public void When_Its_Player_Turn() { // Gamestate.PlayerTurn var game = Build.Game(); game.Start(game.Owner); var status = new GameStatusGenerator(game); Assert.That(status.ToString(), Is.EqualTo( "SovietUnion's Turn [" + game.CurrentPlayer.UserName + "]")); }
public void When_Game_Is_Pending_Start() { var status = new GameStatusGenerator(Build.Game()); Assert.That(status.ToString(), Is.EqualTo("Not Started - Start Pending")); }
public void When_Game_Hasnt_Started_Yet() { var status = new GameStatusGenerator(new Game()); Assert.That(status.ToString(), Is.EqualTo("Not Started - Players Wanted")); }