/// <summary> 绘制一个可接收拖拽资源的区域 </summary> public static UnityObject DragDropAreaSingle(Rect _rect, DragAndDropVisualMode _dropVisualMode, Color _hightlightColor, params GUILayoutOption[] _options) { Rect rect = GUILayoutUtility.GetRect(new GUIContent(), GUI.skin.label, _options); return(EditorGUIExtension.DragDropAreaSingle(rect, _dropVisualMode, _hightlightColor)); }
/// <summary> 绘制一个可接收拖拽资源的区域 </summary> public static UnityObject DragDropAreaSingle(params GUILayoutOption[] _options) { Rect rect = GUILayoutUtility.GetRect(new GUIContent(), GUI.skin.label, _options); return(EditorGUIExtension.DragDropAreaSingle(rect)); }