예제 #1
0
 public shahModel(string locationID = "shah") : base(locationID)
 {
     Skip     = new Mine_skip(locationID);
     Belt     = new Mine_konv(locationID);
     Sklad    = new Mine_sklad(locationID);
     Vagon    = new Mine_vagon(locationID);
     Crusher  = new Mine_crusher(locationID);
     RockUtil = new Mine_rockUtil(locationID);
     Kotel    = new Mine_Kotel(locationID);
 }
예제 #2
0
 public tentModel(string locationID = "tent") : base(locationID)
 {
     SkipPos1          = new Mine_skip(locationID);
     SkipPos2          = new Mine_skip(locationID);
     BeltToTechComplex = new Mine_konv(locationID);
     Sklad             = new Mine_sklad(locationID);
     Vagon             = new Mine_vagon(locationID);
     RockUtil          = new Mine_rockUtil(locationID);
     Kotel             = new Mine_Kotel(locationID);
 }
예제 #3
0
 public lenModel(string locationID = "len") : base(locationID)
 {
     SkipPos1 = new Mine_skip(locationID);
     SkipPos2 = new Mine_skip(locationID);
     Belt1    = new Mine_konv(locationID);
     Belt2    = new Mine_konv(locationID);
     Sklad    = new Mine_sklad(locationID);
     Vagon    = new Mine_vagon(locationID);
     Crusher  = new Mine_crusher(locationID);
     RockUtil = new Mine_rockUtil(locationID);
     Kotel    = new Mine_Kotel(locationID);
 }
예제 #4
0
 public kuzModel(string locationID = "kuz") : base(locationID)
 {
     SkipPos1      = new Mine_skip(locationID);
     SkipPos2      = new Mine_skip(locationID);
     BeltPos44     = new Mine_konv(locationID);
     BeltPos1L80_1 = new Mine_konv(locationID);
     BeltPos1L80_2 = new Mine_konv(locationID);
     kuzSklad      = new Mine_sklad(locationID);
     kuzSklad      = new Mine_sklad(locationID);
     Vagon         = new Mine_vagon(locationID);
     Crusher       = new Mine_crusher(locationID);
     RockUtil      = new Mine_rockUtil(locationID);
     Kotel         = new Mine_Kotel(locationID);
     Sklad         = new Mine_sklad(locationID);
     Raspozn       = new RaspoznModel();
 }
예제 #5
0
 public kostModel(string locationID = "kost") : base(locationID)
 {
     Skip6t         = new Mine_skip(locationID);
     Skip9t         = new Mine_skip(locationID);
     BeltFromSkip6t = new Mine_konv(locationID);
     BeltFromSkip9t = new Mine_konv(locationID);
     BeltToSklad    = new Mine_konv(locationID);
     BeltToVagon    = new Mine_konv(locationID);
     BeltToBoiler   = new Mine_konv(locationID);
     Sklad          = new Mine_sklad(locationID);
     Vagon          = new Mine_vagon(locationID);
     Crusher        = new Mine_crusher(locationID);
     Crusher2       = new Mine_crusher(locationID);
     RockUtil38     = new Mine_rockUtil(locationID);
     RockUtil39     = new Mine_rockUtil(locationID);
     Kotel          = new Mine_Kotel(locationID);
     Raspozn1       = new RaspoznModel();
     Raspozn2       = new RaspoznModel();
 }