public shahModel(string locationID = "shah") : base(locationID) { Skip = new Mine_skip(locationID); Belt = new Mine_konv(locationID); Sklad = new Mine_sklad(locationID); Vagon = new Mine_vagon(locationID); Crusher = new Mine_crusher(locationID); RockUtil = new Mine_rockUtil(locationID); Kotel = new Mine_Kotel(locationID); }
public tentModel(string locationID = "tent") : base(locationID) { SkipPos1 = new Mine_skip(locationID); SkipPos2 = new Mine_skip(locationID); BeltToTechComplex = new Mine_konv(locationID); Sklad = new Mine_sklad(locationID); Vagon = new Mine_vagon(locationID); RockUtil = new Mine_rockUtil(locationID); Kotel = new Mine_Kotel(locationID); }
public lenModel(string locationID = "len") : base(locationID) { SkipPos1 = new Mine_skip(locationID); SkipPos2 = new Mine_skip(locationID); Belt1 = new Mine_konv(locationID); Belt2 = new Mine_konv(locationID); Sklad = new Mine_sklad(locationID); Vagon = new Mine_vagon(locationID); Crusher = new Mine_crusher(locationID); RockUtil = new Mine_rockUtil(locationID); Kotel = new Mine_Kotel(locationID); }
public kuzModel(string locationID = "kuz") : base(locationID) { SkipPos1 = new Mine_skip(locationID); SkipPos2 = new Mine_skip(locationID); BeltPos44 = new Mine_konv(locationID); BeltPos1L80_1 = new Mine_konv(locationID); BeltPos1L80_2 = new Mine_konv(locationID); kuzSklad = new Mine_sklad(locationID); kuzSklad = new Mine_sklad(locationID); Vagon = new Mine_vagon(locationID); Crusher = new Mine_crusher(locationID); RockUtil = new Mine_rockUtil(locationID); Kotel = new Mine_Kotel(locationID); Sklad = new Mine_sklad(locationID); Raspozn = new RaspoznModel(); }
public kostModel(string locationID = "kost") : base(locationID) { Skip6t = new Mine_skip(locationID); Skip9t = new Mine_skip(locationID); BeltFromSkip6t = new Mine_konv(locationID); BeltFromSkip9t = new Mine_konv(locationID); BeltToSklad = new Mine_konv(locationID); BeltToVagon = new Mine_konv(locationID); BeltToBoiler = new Mine_konv(locationID); Sklad = new Mine_sklad(locationID); Vagon = new Mine_vagon(locationID); Crusher = new Mine_crusher(locationID); Crusher2 = new Mine_crusher(locationID); RockUtil38 = new Mine_rockUtil(locationID); RockUtil39 = new Mine_rockUtil(locationID); Kotel = new Mine_Kotel(locationID); Raspozn1 = new RaspoznModel(); Raspozn2 = new RaspoznModel(); }