private void Form_Load(object sender, EventArgs e) { { var camera = new Camera( new vec3(5, 4, 3) * 0.5f, new vec3(0, 0, 0), new vec3(0, 1, 0), CameraType.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); var rotator = new SatelliteManipulater(); rotator.Bind(camera, this.glCanvas1); this.camera = camera; this.rotator = rotator; this.scene = new Scene(camera, this.glCanvas1); this.glCanvas1.Resize += this.scene.Resize; } { const int particleCount = 10000; PointSpriteRenderer renderer = PointSpriteRenderer.Create(particleCount); this.renderer = renderer; SceneObject obj = renderer.WrapToSceneObject(generateBoundingBox: true); this.scene.RootObject.Children.Add(obj); } { var uiAxis = new UIAxis(AnchorStyles.Left | AnchorStyles.Bottom, new Padding(3, 3, 3, 3), new Size(128, 128)); this.scene.RootUI.Children.Add(uiAxis); } { var builder = new StringBuilder(); builder.AppendLine("O: to select image."); builder.AppendLine("1: Scene's property grid."); builder.AppendLine("2: Canvas' property grid."); MessageBox.Show(builder.ToString()); } }
private void Form_Load(object sender, EventArgs e) { { var camera = new Camera( new vec3(0, 0, 1), new vec3(0, 0, 0), new vec3(0, 1, 0), CameraType.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); var rotator = new SatelliteManipulater(); rotator.Bind(camera, this.glCanvas1); this.camera = camera; this.rotator = rotator; this.scene = new Scene(camera, this.glCanvas1); this.glCanvas1.Resize += this.scene.Resize; } { var renderer = new PointSpriteRenderer(10000); renderer.Initialize(); this.renderer = renderer; SceneObject obj = renderer.WrapToSceneObject(); this.scene.RootObject.Children.Add(obj); } { var uiAxis = new UIAxis(AnchorStyles.Left | AnchorStyles.Bottom, new Padding(3, 3, 3, 3), new Size(128, 128), -100, 100); uiAxis.Initialize(); this.scene.UIRoot.Children.Add(uiAxis); } { var frmPropertyGrid = new FormProperyGrid(this.scene); frmPropertyGrid.Show(); } }
public static PointSpriteRenderer Create(int particleCount) { var shaderCodes = new ShaderCode[2]; shaderCodes[0] = new ShaderCode(File.ReadAllText(@"shaders\PointSprite.vert"), ShaderType.VertexShader); shaderCodes[1] = new ShaderCode(File.ReadAllText(@"shaders\PointSprite.frag"), ShaderType.FragmentShader); var map = new AttributeMap(); map.Add("position", PointSpriteModel.strposition); var model = new PointSpriteModel(particleCount); var renderer = new PointSpriteRenderer(model, shaderCodes, map, new PointSpriteState()); renderer.ModelSize = model.Lengths; return renderer; }
public static PointSpriteRenderer Create(int particleCount) { var shaderCodes = new ShaderCode[2]; shaderCodes[0] = new ShaderCode(File.ReadAllText(@"shaders\PointSprite.vert"), ShaderType.VertexShader); shaderCodes[1] = new ShaderCode(File.ReadAllText(@"shaders\PointSprite.frag"), ShaderType.FragmentShader); var map = new AttributeMap(); map.Add("position", PointSpriteModel.strposition); var model = new PointSpriteModel(particleCount); var renderer = new PointSpriteRenderer(model, shaderCodes, map, new PointSpriteState()); renderer.ModelSize = model.Lengths; return(renderer); }
private void Form02OrderIndependentTransparency_Load(object sender, EventArgs e) { { var camera = new Camera( new vec3(0, 0, 1), new vec3(0, 0, 0), new vec3(0, 1, 0), CameraType.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); var rotator = new SatelliteRotator(camera); this.camera = camera; this.rotator = rotator; } { var renderer = new PointSpriteRenderer(10000); renderer.Initialize(); this.renderer = renderer; } { var frmPropertyGrid = new FormProperyGrid(); frmPropertyGrid.DisplayObject(this.renderer); frmPropertyGrid.Show(); this.formPropertyGrid = frmPropertyGrid; } }
private void Form_Load(object sender, EventArgs e) { { var camera = new Camera( new vec3(0, 0, 1), new vec3(0, 0, 0), new vec3(0, 1, 0), CameraType.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); var rotator = new SatelliteRotator(camera); this.camera = camera; this.rotator = rotator; } { var renderer = new PointSpriteRenderer(10000); renderer.Initialize(); this.renderer = renderer; } { var frmPropertyGrid = new FormProperyGrid(); frmPropertyGrid.DisplayObject(this.renderer); frmPropertyGrid.Show(); this.formPropertyGrid = frmPropertyGrid; } }
public static RendererBase Create(Type rendererType) { RendererBase renderer = null; if (rendererType == typeof(AnalyzedPointSpriteRenderer)) { int particleCount = 10000; renderer = AnalyzedPointSpriteRenderer.Create(particleCount); } else if (rendererType == typeof(BufferBlockRenderer)) { renderer = BufferBlockRenderer.Create(); } else if (rendererType == typeof(ConditionalRenderer)) { renderer = ConditionalRenderer.Create(); } else if (rendererType == typeof(EmitNormalLineRenderer)) { var model = new Teapot(); renderer = EmitNormalLineRenderer.Create(model, Teapot.strPosition, Teapot.strNormal, model.Lengths); } else if (rendererType == typeof(ImageProcessingRenderer)) { renderer = new ImageProcessingRenderer(); } else if (rendererType == typeof(KleinBottleRenderer)) { renderer = KleinBottleRenderer.Create(new KleinBottleModel()); } else if (rendererType == typeof(OrderDependentTransparencyRenderer)) { var model = new Teapot(); renderer = OrderDependentTransparencyRenderer.Create(model, model.Lengths, Teapot.strPosition, Teapot.strColor); } else if (rendererType == typeof(OrderIndependentTransparencyRenderer)) { var model = new Teapot(); renderer = new OrderIndependentTransparencyRenderer(model, model.Lengths, Teapot.strPosition, Teapot.strColor); } else if (rendererType == typeof(ParticleSimulatorRenderer)) { renderer = new ParticleSimulatorRenderer(); } else if (rendererType == typeof(PointCloudRenderer)) { var list = new List <vec3>(); using (var reader = new StreamReader(@"Resources\data\19PointCloud.txt")) { while (!reader.EndOfStream) { string line = reader.ReadLine(); string[] parts = line.Split(new char[] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries); float x = float.Parse(parts[0]); float y = float.Parse(parts[1]); float z = float.Parse(parts[2]); list.Add(new vec3(x, y, z)); } } renderer = PointCloudRenderer.Create(new PointCloudModel(list)); } else if (rendererType == typeof(PointSpriteRenderer)) { const int particleCount = 10000; renderer = PointSpriteRenderer.Create(particleCount); } else if (rendererType == typeof(RaycastVolumeRenderer)) { renderer = new RaycastVolumeRenderer(); } else if (rendererType == typeof(RayTracingRenderer)) { renderer = RayTracingRenderer.Create(); } else if (rendererType == typeof(ShaderToyRenderer)) { renderer = ShaderToyRenderer.Create(); } else if (rendererType == typeof(SimpleComputeRenderer)) { renderer = SimpleComputeRenderer.Create(); } else if (rendererType == typeof(SimplexNoiseRenderer)) { renderer = SimplexNoiseRenderer.Create(); } else if (rendererType == typeof(UniformArrayRenderer)) { renderer = UniformArrayRenderer.Create(); } else if (rendererType == typeof(UniformBlockRenderer)) { renderer = UniformBlockRenderer.Create(); } else if (rendererType == typeof(UniformStructRenderer)) { renderer = UniformStructRenderer.Create(); } else if (rendererType == typeof(WaterRenderer)) { renderer = WaterRenderer.Create(waterPlaneLength: 4); } else if (rendererType == typeof(ZeroAttributeRenderer)) { renderer = ZeroAttributeRenderer.Create(); } return(renderer); }