private void StartGame() { player = new PlayerStat(NumberOfCells, Difficulty); gameBoard = new MinesweeperGame(NumberOfCells, Difficulty); inProgress = true; gameBoard.PlayGame(); for (int x = 1; x <= gameBoard.BoardSize.Size; x++) { for (int y = 1; y <= gameBoard.BoardSize.Size; y++) { CreateFormCell(x, y); } } SetFormSize(); }
public void SaveGameData(PlayerStat player) { HighScores.Add(player); SaveAllGameData(); }