public void Run() { //tries eevery loc Alst = new Village("Alst", false); Schvenig = new Village("Schvenig", false); Wessig = new Village("Wessig", false); // TO DO: Complete this section Uster = new Village("Uster", true); Badden = new Village("badden", false); Maeland = new Village("Maeland", false); Helmholtz = new Village("Helmholtz", false); Alst.VillageSetup(0, Schvenig, Wessig); Schvenig.VillageSetup(14, Maeland, Helmholtz); // TO DO: Complete this section Wessig.VillageSetup(19, Uster, Badden); Uster.VillageSetup(28, null, null); Badden.VillageSetup(11, null, null); Maeland.VillageSetup(9, null, null); Helmholtz.VillageSetup(28, null, null); this.TraverseVillages(Alst); this.Announcement(); }
public void VillageSetup(int _prevVillageDist, Village _westVillage, Village _eastVillage) { east = _eastVillage; west = _westVillage; distanceFromPreviousVillage = _prevVillageDist; }