public override void CreateDerivativeTree(BaseNode parent, bool isLeft = true) { SumNode node = new SumNode(Plotter.CloneTree(this.left), Plotter.CloneTree(this.right), parent); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } node.left.CreateDerivativeTree(node); node.right.CreateDerivativeTree(node, false); //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); }
public override void CreateDerivativeTree(BaseNode parent, bool isLeft = true) { CosNode cosNode = new CosNode(Plotter.CloneTree(this.left), null); MultiplicationNode node = new MultiplicationNode(Plotter.CloneTree(this.left), cosNode, null); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } node.left.CreateDerivativeTree(node); //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); }
public override void CreateDerivativeTree(BaseNode parent, bool isLeft = true) { SumNode sum = new SumNode(Plotter.CloneTree(this), Plotter.CloneTree(this), this.parent); if (parent != null) { if (isLeft) { parent.left = sum; } else { parent.right = sum; } } sum.left.left.CreateDerivativeTree(sum.left); sum.right.right.CreateDerivativeTree(sum.right, false); //Plotter.SetDerivativeRoot (sum); SetDerivativeRoot(sum); }
public override void CreateDerivativeTree(BaseNode parent, bool isLeft = true) { // derivative of ln(x) = 1/x DivisionNode division = new DivisionNode(new NumberNode(null, 1), Plotter.CloneTree(this.left), null); MultiplicationNode multiplication = new MultiplicationNode(division, Plotter.CloneTree(this.left), null); if (parent != null) { if (isLeft) { parent.left = multiplication; } else { parent.right = multiplication; } } multiplication.right.CreateDerivativeTree(multiplication, false); //Plotter.SetDerivativeRoot (multiplication); SetDerivativeRoot(multiplication); }
public override void CreateDerivativeTree(BaseNode parent, bool isLeft = true) { // d(e^f(x))/dx = d(f(x))/dx * e^f(x) // MIGHT HAVE SOME BUGS, CHECK IT MultiplicationNode multiplication = new MultiplicationNode(Plotter.CloneTree(this.left), Plotter.CloneTree(this), null); if (parent != null) { if (isLeft) { parent.left = multiplication; } else { parent.right = multiplication; } } multiplication.left.CreateDerivativeTree(multiplication); SetDerivativeRoot(multiplication); }
/// <summary> /// Creates tree based on an input string and root node /// </summary> /// <param name="s"></param> /// <param name="baseNode"></param> public void CreateTree(string s, BaseNode baseNode) { // if the string is empty, we don't do anything. This is the base case to leave the recursion if (s == string.Empty) { return; } // if it's 's', or '+', or whatever, we create a dedicated class (watch first case to see the logic) if (s[0] == 's') { SinNode node = new SinNode(s, baseNode); // dedicated class baseNode.Insert(node); // we insert it to the current head node CreateTree(node.value, node); // we change the head node to the newly created one } else if (s[0] == 'c') { CosNode node = new CosNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '*') { // same as in the first 'if' MultiplicationNode node = new MultiplicationNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '+') { // same as in the first 'if' SumNode node = new SumNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '/') { DivisionNode node = new DivisionNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '-' && !(s[1] >= '0' && s[1] <= '9')) { SubstractionNode node = new SubstractionNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == 'l') { LnNode node = new LnNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '^') { PowerNode node = new PowerNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == 'e') { ExponentNode node = new ExponentNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '!') { FactorialNode node = new FactorialNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == 'p' || (s[0] >= '0' && s[0] <= '9')) { // stuff below just parses number string toParseIntoNumber = string.Empty; int counter = 0; if (s[0] == 'p') { toParseIntoNumber = "p"; } else { while ((s[counter] >= '0' && s[counter] <= '9') || s[counter] == '.') { toParseIntoNumber += s[counter]; counter++; } } if (toParseIntoNumber.Contains('.')) { toParseIntoNumber = toParseIntoNumber.Replace('.', ','); } string @newS = string.Empty; for (int i = (s[0] == 'p' ? 1 : counter); i < s.Length; i++) { newS += s[i]; } // same stuff as in the first 'if' NumberNode node = new NumberNode(newS, baseNode, toParseIntoNumber); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '-' && (s[1] >= '0' && s[1] <= '9')) { // negative number s = Plotter.GetStringFromIndex(s, 1); string toParseIntoNumber = string.Empty; int counter = 0; if (s[0] == 'p') { toParseIntoNumber = "p"; } else { do { toParseIntoNumber += s[counter]; counter++; } while (counter < s.Length && ((s[counter] >= '0' && s[counter] <= '9') || s[counter] == '.')); } if (toParseIntoNumber.Contains('.')) { toParseIntoNumber = toParseIntoNumber.Replace('.', ','); } string @newS = string.Empty; for (int i = (s[0] == 'p' ? 1 : counter); i < s.Length; i++) { newS += s[i]; } NumberNode node = new NumberNode(newS, baseNode, "-" + toParseIntoNumber); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == 'x') { // same as in the first 'if' BasicFunctionXNode node = new BasicFunctionXNode(s, baseNode); baseNode.Insert(node); CreateTree(node.value, node); } else if (s[0] == '(' || s[0] == ' ') { s = GetStringFromIndex(s, 1); // practically delete that ( or ' ' CreateTree(s, baseNode); } else if (s[0] == ')') { // count how many times ')' appears, let this number be 'i', then our head node is gonna go 'i' levels up int i = 0; while (s[i] == ')' && (s[i] != ',' || s[i] != ' ')) { i++; if (i == s.Length) { break; } } for (int j = 0; j < i; j++) { if (baseNode.parent != null) { baseNode = baseNode.parent; } else { throw new Exception("Eror in your input"); } } s = GetStringFromIndex(s, i); CreateTree(s, baseNode); } else if (s[0] == ',') { if (baseNode.parent == null) { throw new Exception("Error in your input"); } // go one level up baseNode = baseNode.parent; s = GetStringFromIndex(s, 1); CreateTree(s, baseNode); } }
/// <summary> /// To be called when a tree needs to be built upon an input string /// </summary> /// <param name="s"></param> public void ProcessString(string s) { if (s[0] == 's') { root = new SinNode(s, null); } else if (s[0] == '*') { root = new MultiplicationNode(s, null); } else if (s[0] == '+') { root = new SumNode(s, null); } else if (s[0] == '/') { root = new DivisionNode(s, null); } else if (s[0] == '-' && !(s[1] >= '0' && s[1] <= '9')) { root = new SubstractionNode(s, null); } else if (s[0] == 'c') { root = new CosNode(s, null); } else if (s[0] == 'l') { root = new LnNode(s, null); } else if (s[0] == '^') { root = new PowerNode(s, null); } else if (s[0] == 'e') { root = new ExponentNode(s, null); } else if (s[0] == '!') { root = new FactorialNode(s, null); } else if (s[0] == 'x') { root = new BasicFunctionXNode(s, null); } else if (s[0] >= '0' && s[0] <= '9') { string toParseIntoNumber = string.Empty; int counter = 0; if (s[0] == 'p') { toParseIntoNumber = "p"; } else { do { toParseIntoNumber += s[counter]; counter++; } while (counter < s.Length && ((s[counter] >= '0' && s[counter] <= '9') || s[counter] == '.')); } if (toParseIntoNumber.Contains('.')) { toParseIntoNumber = toParseIntoNumber.Replace('.', ','); } string @newS = string.Empty; for (int i = (s[0] == 'p' ? 1 : counter); i < s.Length; i++) { newS += s[i]; } // same stuff as in the first 'if' root = new NumberNode(newS, null, toParseIntoNumber); } else if (s[0] == '-' && (s[1] >= '0' && s[1] <= '9')) { // negative number s = Plotter.GetStringFromIndex(s, 1); string toParseIntoNumber = string.Empty; int counter = 0; if (s[0] == 'p') { toParseIntoNumber = "p"; } else { do { toParseIntoNumber += s[counter]; counter++; } while (counter < s.Length && (s[counter] >= '0' && s[counter] <= '9') || s[counter] == '.'); } string @newS = string.Empty; for (int i = (s[0] == 'p' ? 1 : counter); i < s.Length; i++) { newS += s[i]; } // same stuff as in the first 'if' root = new NumberNode(newS, null, "-" + toParseIntoNumber); } CreateTree(root.value, root); }
public LnNode(string input, BaseNode parentNode) { value = Plotter.GetStringFromIndex(input, 1); parent = parentNode; }
/// <summary> /// Sets the derivative (read the methods to understand) /// </summary> /// <param name="node"></param> protected void SetDerivativeRoot(BaseNode node) { Plotter.SetDerivativeRoot(node, ref derivativeRoot); }
public override void CreateDerivativeTree(BaseNode parent, bool isLeft = true) { MultiplicationNode multiplicationNode1 = new MultiplicationNode(Plotter.CloneTree(this.left), Plotter.CloneTree(this.right), null); MultiplicationNode multiplicationNode2 = new MultiplicationNode(Plotter.CloneTree(this.left), Plotter.CloneTree(this.right), null); SubstractionNode substraction = new SubstractionNode(multiplicationNode1, multiplicationNode2, null); PowerNode power = new PowerNode(Plotter.CloneTree(this.right), new NumberNode(null, 2), null); DivisionNode node = new DivisionNode(substraction, power, null); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } node.left.left.left.CreateDerivativeTree(node.left.left); node.left.right.right.CreateDerivativeTree(node.left.right, false); //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); }
public override void CreateDerivativeTree(BaseNode parent, bool isLeft = true) { if (this.right is NumberNode && this.left is BasicFunctionXNode) { var lesser = (right as NumberNode).RealValue - 1; BasicFunctionXNode x = new BasicFunctionXNode("", null); MultiplicationNode multiplication = new MultiplicationNode(new NumberNode(null, (right as NumberNode).RealValue), new PowerNode(x, new NumberNode(null, lesser), null), null); if (parent != null) { if (isLeft) { parent.left = multiplication; } else { parent.right = multiplication; } } SetDerivativeRoot(multiplication); return; } else { if (this.right is NumberNode && this.left is NumberNode) { // if both this.left and this.right are numbers, return 0 for its just a number and it's anyway gon be 0 NumberNode node = new NumberNode(parent, 0); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); return; } else if (this.right is NumberNode && !(this.left is NumberNode)) { // f(x) ^ (some number) // if left one some function double nMinus1 = ((NumberNode)this.right).RealValue - 1; var value = ((NumberNode)this.right).RealValue; if (value == 1) { var node = Plotter.CloneTree(this); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } node.left.CreateDerivativeTree(node); SetDerivativeRoot(node); return; } PowerNode power = new PowerNode(Plotter.CloneTree(this.left), new NumberNode(null, nMinus1), null); MultiplicationNode multiplication = new MultiplicationNode(new NumberNode(null, value), Plotter.CloneTree(this.left), null); // if the f(x) is more complicated than just 'x', we do additional calculation if (!(multiplication.right is BasicFunctionXNode)) { MultiplicationNode node = new MultiplicationNode(multiplication, Plotter.CloneTree(this.left), parent); node.right.CreateDerivativeTree(multiplication, false); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); return; } multiplication.parent = parent; if (parent != null) { if (isLeft) { parent.left = multiplication; } else { parent.right = multiplication; } } //Plotter.SetDerivativeRoot (multiplication); SetDerivativeRoot(multiplication); return; } else if (!(this.right is NumberNode) && (this.left is NumberNode)) { // (some number) ^ f(x) var value = ((NumberNode)this.left).RealValue; if (this.right is BasicFunctionXNode) { // simple function PowerNode power = new PowerNode(new NumberNode(null, value), new BasicFunctionXNode(""), null); LnNode ln = new LnNode(new NumberNode(null, value), null); MultiplicationNode node = new MultiplicationNode(power, ln, parent); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); return; } else { // function is more complicated PowerNode power = new PowerNode(new NumberNode(null, value), this.right, null); LnNode ln = new LnNode(new NumberNode(null, value), null); MultiplicationNode multiplication = new MultiplicationNode(power, ln, parent); MultiplicationNode node = new MultiplicationNode(multiplication, Plotter.CloneTree(this.right), parent); node.right.CreateDerivativeTree(node, false); if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); return; } } else if (!(this.right is NumberNode) && !(this.left is NumberNode)) { // neither is a number // CASE: f(x) ^ g(x) // d(f(x) ^ g(x))/dx = e^(g(x)*ln(f(x)) * d((g(x)*f(x)))/dx ) // this.left = f(x), this.right = g(x) LnNode lnFx = new LnNode(Plotter.CloneTree(this.left), null); // create ln(f(x)) MultiplicationNode multiplication = new MultiplicationNode(Plotter.CloneTree(this.right), lnFx, null); // create g(x)*ln(f(x)) PowerNode ePower = new PowerNode(new NumberNode(null, Math.E), multiplication, null); // create e^(g(x)*ln(f(x))) MultiplicationNode derivativeOfMultiplication = new MultiplicationNode(Plotter.CloneTree(multiplication.left), Plotter.CloneTree(multiplication.right), null); // do the derivative of g(x)*ln(f(x)) MultiplicationNode node = new MultiplicationNode(ePower, derivativeOfMultiplication, parent); // put it all together node.right.CreateDerivativeTree(node, false); // take a derivative if (parent != null) { if (isLeft) { parent.left = node; } else { parent.right = node; } } //Plotter.SetDerivativeRoot (node); SetDerivativeRoot(node); return; } } }