protected override Drawable MakeDrawable(string objName) { Drawable drawable; var rulesSection = Rules.GetOrCreateSection(objName); string artSectionName = rulesSection.ReadString("Image", objName); var artSection = Art.GetOrCreateSection(artSectionName); switch (Type) { case CollectionType.Aircraft: case CollectionType.Vehicle: drawable = new UnitDrawable(rulesSection, artSection); break; case CollectionType.Building: drawable = new BuildingDrawable(rulesSection, artSection); break; case CollectionType.Infantry: case CollectionType.Overlay: case CollectionType.Smudge: case CollectionType.Terrain: drawable = new ShpDrawable(rulesSection, artSection); break; case CollectionType.Animation: drawable = new AnimDrawable(rulesSection, artSection); break; default: throw new InvalidEnumArgumentException(); } return(drawable); }
protected override Drawable MakeDrawable(string objName) { Drawable drawable; var rulesSection = Rules.GetOrCreateSection(objName); string artSectionName = rulesSection.ReadString("Image", objName); var artSection = Art.GetOrCreateSection(artSectionName); switch (Type) { case CollectionType.Aircraft: case CollectionType.Vehicle: drawable = new UnitDrawable(rulesSection, artSection); break; case CollectionType.Building: drawable = new BuildingDrawable(rulesSection, artSection); break; case CollectionType.Infantry: case CollectionType.Overlay: case CollectionType.Smudge: case CollectionType.Terrain: drawable = new ShpDrawable(rulesSection, artSection); break; case CollectionType.Animation: drawable = new AnimDrawable(rulesSection, artSection); break; default: throw new InvalidEnumArgumentException(); } return drawable; }
private Drawable InitUnitDrawable(IniFile.IniSection rulesSection, IniFile.IniSection artSection) { var drawable = new UnitDrawable(rulesSection, artSection); InitDrawableDefaults(drawable, artSection); drawable.LoadFromRules(); return(drawable); }
private void LoadUnitDrawable(UnitDrawable drawable) { InitDrawableDefaults(drawable); drawable.LoadFromRules(); }