예제 #1
0
 public void UpdateMessageAddress(string messageaddress)
 {
     MessageAddress = messageaddress;
     BeatModifier.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(BeatModifier)));
     Geometry.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(Geometry)));
     Texture.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(Texture)));
     PostFX.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(PostFX)));
 }
예제 #2
0
        public void UpdateMessageAddress(string messageaddress)
        {
            MessageAddress = messageaddress;

            Fade.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(Fade)));
            BeatModifier.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(BeatModifier)));
            Content.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(Content)));
            Mask.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(Mask)));
            Coloration.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(Coloration)));
            PostFX.UpdateMessageAddress(String.Format("{0}{1}/", MessageAddress, nameof(PostFX)));
        }