static ColorCorrectionCurvesDef() { if (colorCurvesEffect == null) { colorCurvesEffect = Util.GetComponentVar <ColorCorrectionCurves, ColorCorrectionCurvesDef>(colorCurvesEffect); } mode = ColorCorrectionMode.Simple; selectiveCc = false; saturation = 1f; Keyframe[] keys = new Keyframe[2]; keys[0] = new Keyframe(0f, 0f, 0f, 1f); keys[1] = new Keyframe(1f, 1f, 1f, 0f); redChannel = new AnimationCurve(keys); greenChannel = new AnimationCurve(keys); blueChannel = new AnimationCurve(keys); depthRedChannel = new AnimationCurve(keys); depthGreenChannel = new AnimationCurve(keys); depthBlueChannel = new AnimationCurve(keys); zCurve = new AnimationCurve(keys); selectiveFromColor = Color.white; selectiveToColor = Color.white; useDepthCorrection = false; }
// static DepthOfFieldDef() { if (depthOfFieldEffect == null) { depthOfFieldEffect = Util.GetComponentVar <DepthOfFieldScatter, DepthOfFieldDef>(depthOfFieldEffect); } visualizeFocus = false; focalLength = 10f; focalSize = 0.05f; //focalTransform; aperture = 11.5f; blurType = DepthOfFieldScatter.BlurType.DiscBlur; blurSampleCount = DepthOfFieldScatter.BlurSampleCount.High; maxBlurSize = 2f; highResolution = false; nearBlur = false; foregroundOverlap = 1f; dx11BokehScale = 1.2f; dx11BokehIntensity = 2.5f; dx11BokehThreshhold = 0.5f; dx11SpawnHeuristic = 0.0875f; focusedMaid = -1; }
// static SunShaftsDef() { if (sunShaftsEffect == null) { sunShaftsEffect = Util.GetComponentVar <SunShafts, SunShaftsDef>(sunShaftsEffect); } useDepthTexture = false; resolution = SunShaftsResolution.Normal; screenBlendMode = ShaftsScreenBlendMode.Screen; sunColor = Color.white; maxRadius = 0.75f; radialBlurIterations = 2; sunShaftBlurRadius = 2.5f; sunShaftIntensity = 1.15f; useSkyBoxAlpha = 0.75f; texSunColor = new Texture2D(1, 1); texSunColor.SetPixel(0, 0, Color.white); texSunColor.Apply(); drag = new DragManager(); sunTransform = drag.goDrag.transform; }
public KuwaharaDef() { if (kuwaharaEffect == null) { kuwaharaEffect = Util.GetComponentVar <Kuwahara, KuwaharaDef>(kuwaharaEffect); } radius = 3; }
static DigitalGlitchDef() { if (digitalGlitchEffect == null) { digitalGlitchEffect = Util.GetComponentVar <DigitalGlitch, DigitalGlitchDef>(digitalGlitchEffect); } intensity = 0; }
public BleachBypassDef() { if (bleachBypassEffect == null) { bleachBypassEffect = Util.GetComponentVar <BleachBypass, BleachBypassDef>(bleachBypassEffect); } amount = 1f; }
public DoubleVisionDef() { if (doubleVisionEffect == null) { doubleVisionEffect = Util.GetComponentVar <DoubleVision, DoubleVisionDef>(doubleVisionEffect); } displace = new Vector2(0.7f, 0.0f); amount = 1.0f; }
public RGBSplitDef() { if (rGBSplitEffect == null) { rGBSplitEffect = Util.GetComponentVar <RGBSplit, RGBSplitDef>(rGBSplitEffect); } amount = 0f; angle = 0f; }
static MotionBlurDef() { if (motionBlurEffect == null) { motionBlurEffect = Util.GetComponentVar <MotionBlur, MotionBlurDef>(motionBlurEffect); } extraBlur = false; blurAmount = 0.8f; }
public WhiteBalanceDef() { if (whiteBalanceEffect == null) { whiteBalanceEffect = Util.GetComponentVar <WhiteBalance, WhiteBalanceDef>(whiteBalanceEffect); } white = new Color(0.5f, 0.5f, 0.5f); mode = WhiteBalance.BalanceMode.Complex; }
static FisheyeDef() { if (fisheyeEffect == null) { fisheyeEffect = Util.GetComponentVar <Fisheye, FisheyeDef>(fisheyeEffect); } strengthX = 0.05f; strengthY = 0.05f; }
static ChannelSwapDef() { if (channelSwapEffect == null) { channelSwapEffect = Util.GetComponentVar <ChannelSwapper, ChannelSwapDef>(channelSwapEffect); } redSource = ChannelSwapper.Channel.Red; greenSource = ChannelSwapper.Channel.Green; blueSource = ChannelSwapper.Channel.Blue; }
static LetterboxDef() { if (letterboxEffect == null) { letterboxEffect = Util.GetComponentVar <Letterbox, LetterboxDef>(letterboxEffect); } aspectWidth = 21f; aspectHeight = 9f; fillColor = Color.black; }
public static void Setup() { try { globalFogEffect = Util.GetComponentVar <GlobalFog, GlobalFogDef>(globalFogEffect); } catch (Exception e) { Debug.Log("Can't set fog!"); Debug.LogError(e); } }
static ContrastDef() { if (contrastEffect == null) { contrastEffect = Util.GetComponentVar <ContrastEnhance, ContrastDef>(contrastEffect); } intensity = 0.5f; threshhold = 0f; blurSpread = 1f; }
static CreaseDef() { if (creaseEffect == null) { creaseEffect = Util.GetComponentVar <Crease, CreaseDef>(creaseEffect); } intensity = 0.5f; softness = 1; spread = 1f; }
static TechnicolorDef() { if (technicolorEffect == null) { technicolorEffect = Util.GetComponentVar <Technicolor, TechnicolorDef>(technicolorEffect); } exposure = 4f; balance = new Vector3(0.25f, 0.25f, 0.25f); amount = 0.5f; }
public BrightnessContrastGammaDef() { if (brightnessContrastGammaEffect == null) { brightnessContrastGammaEffect = Util.GetComponentVar <BrightnessContrastGamma, BrightnessContrastGammaDef>(brightnessContrastGammaEffect); } brightness = 0f; contrast = 0f; contrastCoeff = new Vector3(0.5f, 0.5f, 0.5f); gamma = 1f; }
static AnalogGlitchDef() { if (analogGlitchEffect == null) { analogGlitchEffect = Util.GetComponentVar <AnalogGlitch, AnalogGlitchDef>(analogGlitchEffect); } scanLineJitter = 0.0f; verticalJump = 0.0f; horizontalShake = 0.0f; colorDrift = 0.0f; }
public WaveDistortionDef() { if (waveDistortionEffect == null) { waveDistortionEffect = Util.GetComponentVar <WaveDistortion, WaveDistortionDef>(waveDistortionEffect); } amplitude = 0.6f; waves = 5f; colorGlitch = 0.35f; phase = 0.35f; }
public ChannelMixerDef() { if (channelMixerEffect == null) { channelMixerEffect = Util.GetComponentVar <ChannelMixer, ChannelMixerDef>(channelMixerEffect); } red = new Vector3(100f, 0f, 0f); green = new Vector3(0f, 100f, 0f); blue = new Vector3(0f, 0f, 100f); constant = new Vector3(0f, 0f, 0f); }
static BlurDef() { if (blurEffect == null) { blurEffect = Util.GetComponentVar <Blur, BlurDef>(blurEffect); } //blurType = Blur.BlurType.StandardGauss; downsample = 1; blurSize = 3f; blurIterations = 2; }
static HueFocusDef() { if (hueFocusEffect == null) { hueFocusEffect = Util.GetComponentVar <HueFocus, HueFocusDef>(hueFocusEffect); } hue = 0f; range = 30f; boost = 0.5f; amount = 1f; }
public static void Setup() { try { bloomEffect = Util.GetComponentVar <Bloom, BloomDef>(bloomEffect); BackUp(); } catch (Exception e) { Debug.Log("Can't set bloom!"); Debug.Log(e); } }
public IsolineDef() { if (isolineEffect == null) { isolineEffect = Util.GetComponentVar <Isoline, IsolineDef>(isolineEffect); } dood = 0f; lightType = Light.LightType.Directional; isWorking = false; backgroundColor = new Color(1, 1, 1); }
public PixelateDef() { if (pixelateEffect == null) { pixelateEffect = Util.GetComponentVar <Pixelate, PixelateDef>(pixelateEffect); } scale = 80.0f; automaticRatio = true; ratio = 1.0f; mode = Pixelate.SizeMode.ResolutionIndependent; }
static LensDistortionBlurDef() { if (lensDistortionBlurEffect == null) { lensDistortionBlurEffect = Util.GetComponentVar <LensDistortionBlur, LensDistortionBlurDef>(lensDistortionBlurEffect); } quality = LensDistortionBlur.QualityPreset.Medium; samples = 10; distortion = 0.2f; cubicDistortion = 0.6f; scale = 0.8f; }
public ShadowsMidtonesHighlightsDef() { if (shadowsMidtonesHighlightsEffect == null) { shadowsMidtonesHighlightsEffect = Util.GetComponentVar <ShadowsMidtonesHighlights, ShadowsMidtonesHighlightsDef>(shadowsMidtonesHighlightsEffect); } mode = ShadowsMidtonesHighlights.ColorMode.LiftGammaGain; shadows = new Color(1f, 1f, 1f, 0.5f); midtones = new Color(1f, 1f, 1f, 0.5f); highlights = new Color(1f, 1f, 1f, 0.5f); amount = 1f; }
static TiltShiftHdrDef() { if (tiltShiftHdrEffect == null) { tiltShiftHdrEffect = Util.GetComponentVar <TiltShiftHdr, TiltShiftHdrDef>(tiltShiftHdrEffect); } mode = TiltShiftHdr.TiltShiftMode.TiltShiftMode; quality = TiltShiftHdr.TiltShiftQuality.Normal; blurArea = 1f; maxBlurSize = 5f; downsample = 0; }
static SSAODef() { if (ssaoEffect == null) { ssaoEffect = Util.GetComponentVar <AmbientObscurance, SSAODef>(ssaoEffect); } intensity = 0.5f; radius = 0.2f; blurIterations = 1; blurFilterDistance = 1.25f; downsample = 0; }