override public void ShowPane() { GUIUtil.AddGUISlider(this, this.hueSlider); GUIUtil.AddGUISlider(this, this.rangeSlider); GUIUtil.AddGUISlider(this, this.boostSlider); GUIUtil.AddGUISlider(this, this.amountSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.doodSlider); GUIUtil.AddGUICheckbox(this, this.lightTypeBox); GUIUtil.AddGUICheckbox(this, this.isWorkingCheckbox); GUIUtil.AddGUICheckbox(this, this.backgroundColorPicker); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.edgeDetectModeBox); switch (this.ModeValue) { case EdgeDetectMode.TriangleDepthNormals: case EdgeDetectMode.RobertsCrossDepthNormals: GUIUtil.AddGUISlider(this, this.sensitivityNormalsSlider); GUIUtil.AddGUISlider(this, this.sensitivityDepthSlider); break; case EdgeDetectMode.SobelDepth: case EdgeDetectMode.SobelDepthThin: GUIUtil.AddGUISlider(this, this.edgeExpSlider); break; case EdgeDetectMode.TriangleLuminance: GUIUtil.AddGUISlider(this, this.lumThresholdSlider); break; default: break; } GUIUtil.AddGUISlider(this, this.sampleDistSlider); GUIUtil.AddGUISlider(this, this.edgesOnlySlider); GUIUtil.AddGUICheckbox(this, this.edgesOnlyBgColorPicker); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this._lineColorPicker); GUIUtil.AddGUISlider(this, this._luminanceBlendingSlider); GUIUtil.AddGUISlider(this, this._fallOffDepthSlider); GUIUtil.AddGUICheckbox(this, this._backgroundColorPicker); GUIUtil.AddGUISlider(this, this._axisXSlider); GUIUtil.AddGUISlider(this, this._axisYSlider); GUIUtil.AddGUISlider(this, this._axisZSlider); GUIUtil.AddGUISlider(this, this._intervalSlider); GUIUtil.AddGUISlider(this, this._directionXSlider); GUIUtil.AddGUISlider(this, this._directionYSlider); GUIUtil.AddGUISlider(this, this._directionZSlider); GUIUtil.AddGUISlider(this, this._speedSlider); if (this._speedSlider.Value == 0) { GUIUtil.AddGUISlider(this, this._offsetXSlider); GUIUtil.AddGUISlider(this, this._offsetYSlider); GUIUtil.AddGUISlider(this, this._offsetZSlider); } GUIUtil.AddGUISlider(this, this._distortionFrequencySlider); GUIUtil.AddGUISlider(this, this._distortionAmountSlider); GUIUtil.AddGUICheckbox(this, this._modulationModeComboBox); GUIUtil.AddGUISlider(this, this._modulationAxisXSlider); GUIUtil.AddGUISlider(this, this._modulationAxisYSlider); GUIUtil.AddGUISlider(this, this._modulationAxisZSlider); GUIUtil.AddGUISlider(this, this._modulationFrequencySlider); GUIUtil.AddGUISlider(this, this._modulationSpeedSlider); GUIUtil.AddGUISlider(this, this._modulationExponentSlider); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.tweakModeBox); GUIUtil.AddGUICheckbox(this, this.screenBlendModeBox); GUIUtil.AddGUICheckbox(this, this.hdrBox); GUIUtil.AddGUICheckbox(this, this.qualityCheckbox); GUIUtil.AddGUISlider(this, this.bloomIntensitySlider); GUIUtil.AddGUISlider(this, this.bloomThreshholdSlider); GUIUtil.AddGUISlider(this, this.bloomBlurIterationsSlider); GUIUtil.AddGUISlider(this, this.sepBlurSpreadSlider); GUIUtil.AddGUICheckbox(this, this.bloomThreshholdColorPicker); GUIUtil.AddGUICheckbox(this, this.lensflareModeBox); GUIUtil.AddGUISlider(this, this.lensflareIntensitySlider); GUIUtil.AddGUISlider(this, this.lensFlareSaturationSlider); GUIUtil.AddGUISlider(this, this.lensflareThreshholdSlider); GUIUtil.AddGUISlider(this, this.flareRotationSlider); GUIUtil.AddGUISlider(this, this.hollyStretchWidthSlider); GUIUtil.AddGUISlider(this, this.hollywoodFlareBlurIterationsSlider); GUIUtil.AddGUICheckbox(this, this.flareColorAPicker); GUIUtil.AddGUICheckbox(this, this.flareColorBPicker); GUIUtil.AddGUICheckbox(this, this.flareColorCPicker); GUIUtil.AddGUICheckbox(this, this.flareColorDPicker); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.scanLineJitterSlider); GUIUtil.AddGUISlider(this, this.verticalJumpSlider); GUIUtil.AddGUISlider(this, this.horizontalShakeSlider); GUIUtil.AddGUISlider(this, this.colorDriftSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.amplitudeSlider); GUIUtil.AddGUISlider(this, this.wavesSlider); GUIUtil.AddGUISlider(this, this.colorGlitchSlider); GUIUtil.AddGUISlider(this, this.phaseSlider); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.modeBox); switch (this.ModeValue) { case AAMode.FXAA3Console: GUIUtil.AddGUISlider(this, this.edgeThresholdMinSlider); GUIUtil.AddGUISlider(this, this.edgeThresholdSlider); break; case AAMode.NFAA: GUIUtil.AddGUICheckbox(this, this.showGeneratedNormalsCheckbox); GUIUtil.AddGUISlider(this, this.blurRadiusSlider); GUIUtil.AddGUISlider(this, this.offsetScaleSlider); break; case AAMode.DLAA: GUIUtil.AddGUICheckbox(this, this.dlaaSharpCheckbox, this.modeBox); break; case AAMode.FXAA2: case AAMode.FXAA1PresetA: case AAMode.FXAA1PresetB: case AAMode.SSAA: default: break; } }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.dx11GrainCheckbox); GUIUtil.AddGUICheckbox(this, this.monochromeCheckbox); GUIUtil.AddGUISlider(this, this.intensityMultiplierSlider); GUIUtil.AddGUISlider(this, this.blackIntensitySlider); GUIUtil.AddGUISlider(this, this.whiteIntensitySlider); GUIUtil.AddGUISlider(this, this.midGreySlider); if (this.dx11GrainCheckbox.Value == false) { GUIUtil.AddGUICheckbox(this, this.filterModeBox); } GUIUtil.AddGUISlider(this, this.softnessSlider); if (this.monochromeCheckbox.Value == true) { GUIUtil.AddGUISlider(this, this.monochromeTilingSlider); } else { GUIUtil.AddGUISlider(this, this.tilingRedSlider); GUIUtil.AddGUISlider(this, this.tilingGreenSlider); GUIUtil.AddGUISlider(this, this.tilingBlueSlider); } }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.transformFromMaidCheckbox); if (this.transformFromMaidCheckbox.Value == true) { // GUIUtil.AddGUICheckbox(this, this.reloadMaidsButton); this.reloadMaidsButton.Left = this.Left + this.FontSize * 11; this.reloadMaidsButton.Top = this.transformFromMaidCheckbox.Top + this.ControlHeight; this.reloadMaidsButton.Width = this.FontSize * 6; this.reloadMaidsButton.Height = this.ControlHeight; this.reloadMaidsButton.OnGUI(); this.reloadMaidsButton.Visible = true; // GUIUtil.AddGUICheckbox(this, this.prevMaidButton); this.prevMaidButton.Left = this.Left + ControlBase.FixedMargin; this.prevMaidButton.Top = this.reloadMaidsButton.Top; this.prevMaidButton.Width = this.FontSize * 2; this.prevMaidButton.Height = this.ControlHeight; this.prevMaidButton.OnGUI(); this.prevMaidButton.Visible = true; // GUIUtil.AddGUICheckbox(this, this.nextMaidButton); this.nextMaidButton.Left = this.prevMaidButton.Left + this.nextMaidButton.Width; this.nextMaidButton.Top = this.reloadMaidsButton.Top; this.nextMaidButton.Width = this.FontSize * 2; this.nextMaidButton.Height = this.ControlHeight; this.nextMaidButton.OnGUI(); this.nextMaidButton.Visible = true; this.focusMaidLabel.Left = this.nextMaidButton.Left + this.nextMaidButton.Width + ControlBase.FixedMargin; this.focusMaidLabel.Top = this.nextMaidButton.Top; this.focusMaidLabel.Width = this.FontSize * 13; this.focusMaidLabel.Height = this.ControlHeight; this.focusMaidLabel.Text = this.maidManager.sCurrent; this.focusMaidLabel.OnGUI(); this.focusMaidLabel.Visible = true; } else { GUIUtil.AddGUISlider(this, this.focusDistanceSlider); } GUIUtil.AddGUISlider(this, this.fNumberSlider); GUIUtil.AddGUICheckbox(this, this.kernelSizeBox); GUIUtil.AddGUICheckbox(this, this.useCameraFovCheckbox); if (this.useCameraFovCheckbox.Value == false) { GUIUtil.AddGUISlider(this, this.focalLengthSlider); } GUIUtil.AddGUICheckbox(this, this.visualizeCheckbox); this.focusMaidToggled = this.transformFromMaidCheckbox.Value; this.maidManager.Update(); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.modeBox); GUIUtil.AddGUICheckbox(this, this.qualityBox); GUIUtil.AddGUISlider(this, this.blurAreaSlider); GUIUtil.AddGUISlider(this, this.maxBlurSizeSlider); GUIUtil.AddGUISlider(this, this.downsampleSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.intensitySlider); GUIUtil.AddGUISlider(this, this.radiusSlider); GUIUtil.AddGUISlider(this, this.blurIterationsSlider); GUIUtil.AddGUISlider(this, this.blurFilterDistanceSlider); GUIUtil.AddGUISlider(this, this.downsampleSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.exposureSlider); GUIUtil.AddGUISlider(this, this.balanceRedSlider); GUIUtil.AddGUISlider(this, this.balanceGreenSlider); GUIUtil.AddGUISlider(this, this.balanceBlueSlider); GUIUtil.AddGUISlider(this, this.amountSlider); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.modeComboBox); GUIUtil.AddGUICheckbox(this, this.shadowsPicker); GUIUtil.AddGUICheckbox(this, this.midtonesPicker); GUIUtil.AddGUICheckbox(this, this.highlightsPicker); GUIUtil.AddGUISlider(this, this.amountSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.brightnessSlider); GUIUtil.AddGUISlider(this, this.contrastSlider); GUIUtil.AddGUISlider(this, this.contrastCoeffXSlider); GUIUtil.AddGUISlider(this, this.contrastCoeffYSlider); GUIUtil.AddGUISlider(this, this.contrastCoeffZSlider); GUIUtil.AddGUISlider(this, this.gammaSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.scaleSlider); GUIUtil.AddGUISlider(this, this.dotSizeSlider); GUIUtil.AddGUISlider(this, this.angleSlider); GUIUtil.AddGUISlider(this, this.smoothnessSlider); GUIUtil.AddGUISlider(this, this.centerXSlider); GUIUtil.AddGUISlider(this, this.centerYSlider); GUIUtil.AddGUICheckbox(this, this.desaturateCheckbox); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.qualityBox); if (this.QualityValue == LensDistortionBlur.QualityPreset.Custom) { GUIUtil.AddGUISlider(this, this.samplesSlider); GUIUtil.AddGUISlider(this, this.distortionSlider); GUIUtil.AddGUISlider(this, this.cubicDistortionSlider); GUIUtil.AddGUISlider(this, this.scaleSlider); } }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.colorPicker); GUIUtil.AddGUISlider(this, this.offsetXSlider); GUIUtil.AddGUISlider(this, this.offsetYSlider); GUIUtil.AddGUISlider(this, this.rotationSlider); GUIUtil.AddGUISlider(this, this.scaleSlider); GUIUtil.AddGUICheckbox(this, this.jaggiesCheckbox); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.centerXSlider); GUIUtil.AddGUISlider(this, this.centerYSlider); GUIUtil.AddGUISlider(this, this.sharpnessSlider); GUIUtil.AddGUISlider(this, this.darknessSlider); GUIUtil.AddGUISlider(this, this.contrastSlider); GUIUtil.AddGUISlider(this, this.contrastCoeffXSlider); GUIUtil.AddGUISlider(this, this.contrastCoeffYSlider); GUIUtil.AddGUISlider(this, this.contrastCoeffZSlider); GUIUtil.AddGUISlider(this, this.edgeBlendingSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.scaleSlider); GUIUtil.AddGUICheckbox(this, this.automaticRatioCheckbox); if( this.automaticRatioCheckbox.Value == false ) { GUIUtil.AddGUISlider(this, this.ratioSlider); } GUIUtil.AddGUICheckbox(this, this.modeComboBox); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.modeComboBox); GUIUtil.AddGUICheckbox(this, this.automaticTimerCheckbox); if (this.automaticTimerCheckbox.Value == false) { GUIUtil.AddGUISlider(this, this.timerSlider); } GUIUtil.AddGUISlider(this, this.speedSlider); GUIUtil.AddGUISlider(this, this.frequencySlider); GUIUtil.AddGUISlider(this, this.amplitudeSlider); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.whitePicker); GUIUtil.AddGUICheckbox(this, this.blackPicker); GUIUtil.AddGUICheckbox(this, this.redPicker); GUIUtil.AddGUICheckbox(this, this.greenPicker); GUIUtil.AddGUICheckbox(this, this.bluePicker); GUIUtil.AddGUICheckbox(this, this.yellowPicker); GUIUtil.AddGUICheckbox(this, this.magentaPicker); GUIUtil.AddGUICheckbox(this, this.cyanPicker); GUIUtil.AddGUISlider(this, this.amountSlider); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.intensitySlider); GUIUtil.AddGUISlider(this, this.radiusSlider); GUIUtil.AddGUICheckbox(this, this.sampleCountBox); if (this.sampleCountBox.SelectedItem == "Variable") { GUIUtil.AddGUISlider(this, this.sampleCountValueSlider); } GUIUtil.AddGUICheckbox(this, this.downsamplingCheckbox); GUIUtil.AddGUICheckbox(this, this.occlusionSourceBox); GUIUtil.AddGUICheckbox(this, this.ambientOnlyCheckbox); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.redXSlider); GUIUtil.AddGUISlider(this, this.redYSlider); GUIUtil.AddGUISlider(this, this.redZSlider); GUIUtil.AddGUISlider(this, this.greenXSlider); GUIUtil.AddGUISlider(this, this.greenYSlider); GUIUtil.AddGUISlider(this, this.greenZSlider); GUIUtil.AddGUISlider(this, this.blueXSlider); GUIUtil.AddGUISlider(this, this.blueYSlider); GUIUtil.AddGUISlider(this, this.blueZSlider); GUIUtil.AddGUISlider(this, this.constantXSlider); GUIUtil.AddGUISlider(this, this.constantYSlider); GUIUtil.AddGUISlider(this, this.constantZSlider); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.resolutionBox); GUIUtil.AddGUICheckbox(this, this.screenBlendModeBox); GUIUtil.AddGUICheckbox(this, this.useDepthTextureCheckbox); GUIUtil.AddGUICheckbox(this, this.dragSourceButton); GUIUtil.AddGUICheckbox(this, this.sunColorPicker); GUIUtil.AddGUISlider(this, this.maxRadiusSlider); GUIUtil.AddGUISlider(this, this.sunShaftBlurRadiusSlider); GUIUtil.AddGUISlider(this, this.radialBlurIterationsSlider); GUIUtil.AddGUISlider(this, this.sunShaftIntensitySlider); GUIUtil.AddGUISlider(this, this.useSkyBoxAlphaSlider); }
override public void ShowPane() { GUIUtil.AddGUICheckbox(this, this.automaticPhaseCheckbox); if (this.automaticPhaseCheckbox.Value == false) { GUIUtil.AddGUISlider(this, this.phaseSlider); } GUIUtil.AddGUICheckbox(this, this.convertToGrayscaleCheckbox); GUIUtil.AddGUISlider(this, this.noiseIntensitySlider); GUIUtil.AddGUISlider(this, this.scanlinesIntensitySlider); GUIUtil.AddGUISlider(this, this.scanlinesCountSlider); GUIUtil.AddGUISlider(this, this.scanlinesOffsetSlider); GUIUtil.AddGUICheckbox(this, this.verticalScanlinesCheckbox); GUIUtil.AddGUISlider(this, this.distortionSlider); GUIUtil.AddGUISlider(this, this.cubicDistortionSlider); GUIUtil.AddGUISlider(this, this.scaleSlider); }
override public void ShowPane() { if (!setup) { SetupPane(); return; } GUIUtil.AddGUICheckbox(this, this.fogModeBox); GUIUtil.AddGUICheckbox(this, this.adjustStartDistanceToggle); GUIUtil.AddGUISlider(this, this.startDistanceSlider); GUIUtil.AddGUISlider(this, this.globalDensitySlider); GUIUtil.AddGUICheckbox(this, this.adjustHeightScaleToggle); GUIUtil.AddGUISlider(this, this.heightScaleSlider); GUIUtil.AddGUISlider(this, this.heightSlider); GUIUtil.AddGUICheckbox(this, this.globalFogColorPicker); }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.intensitySlider); GUIUtil.AddGUISlider(this, this.blurSlider); GUIUtil.AddGUISlider(this, this.blurSpreadSlider); GUIUtil.AddGUICheckbox(this, this.modeCheckbox); if (this.ModeValue == Vignetting.AberrationMode.Simple) { GUIUtil.AddGUISlider(this, this.chromaticAberrationSlider); } else { GUIUtil.AddGUISlider(this, this.luminanceDependencySlider); GUIUtil.AddGUISlider(this, this.axialAberrationSlider); GUIUtil.AddGUISlider(this, this.blurDistanceSlider); } }
override public void ShowPane() { GUIUtil.AddGUISlider(this, this.stripAngleSlider); GUIUtil.AddGUISlider(this, this.stripDensitySlider); GUIUtil.AddGUISlider(this, this.stripThicknessSlider); GUIUtil.AddGUISlider(this, this.stripLimitsXSlider); GUIUtil.AddGUISlider(this, this.stripLimitsYSlider); GUIUtil.AddGUICheckbox(this, this.stripInnerColorPicker); GUIUtil.AddGUICheckbox(this, this.stripOuterColorPicker); GUIUtil.AddGUICheckbox(this, this.fillColorPicker); GUIUtil.AddGUICheckbox(this, this.backgroundColorPicker); GUIUtil.AddGUICheckbox(this, this.edgeDetectionCheckbox); if (this.edgeDetectionCheckbox.Value == true) { GUIUtil.AddGUISlider(this, this.edgeThresholdSlider); } GUIUtil.AddGUICheckbox(this, this.edgeColorPicker); GUIUtil.AddGUISlider(this, this.amountSlider); }
override public void ShowPane() { this.convolutionMatrixLabel.Left = this.Left + ControlBase.FixedMargin; this.convolutionMatrixLabel.Top = this.Top + this.ControlHeight + ControlBase.FixedMargin; this.convolutionMatrixLabel.Width = (this.Width / 3) - ControlBase.FixedMargin / 4; this.convolutionMatrixLabel.Height = this.ControlHeight; this.convolutionMatrixLabel.OnGUI(); this.convolutionMatrixLabel.Visible = true; GUIUtil.AddGUIButtonAfter(this, this.kernelTopXField, this.convolutionMatrixLabel, 3); GUIUtil.AddGUIButton(this, this.kernelTopYField, this.kernelTopXField, 3); GUIUtil.AddGUIButton(this, this.kernelTopZField, this.kernelTopYField, 3); GUIUtil.AddGUIButtonAfter(this, this.kernelMiddleXField, this.kernelTopXField, 3); GUIUtil.AddGUIButton(this, this.kernelMiddleYField, this.kernelMiddleXField, 3); GUIUtil.AddGUIButton(this, this.kernelMiddleZField, this.kernelMiddleYField, 3); GUIUtil.AddGUIButtonAfter(this, this.kernelBottomXField, this.kernelMiddleXField, 3); GUIUtil.AddGUIButton(this, this.kernelBottomYField, this.kernelBottomXField, 3); GUIUtil.AddGUIButton(this, this.kernelBottomZField, this.kernelBottomYField, 3); GUIUtil.AddGUISlider(this, this.divisorSlider); GUIUtil.AddGUISlider(this, this.amountSlider); }