//############################################################################## // Call backs //############################################################################## void Player_SkyDrome(object e) { try { double distance = Character.Speed.RunSpeed / 10; Character.Position.x += (float)(distance * Math.Cos((Math.PI / 180) * Character.Information.Angle)); Character.Position.y += (float)(distance * Math.Sin((Math.PI / 180) * Character.Information.Angle)); Character.Position.z = Formule.GetHeightAt(Character.Position.xSec, Character.Position.ySec, Character.Position.x, Character.Position.y); Console.WriteLine("x: {0} y: {1} z: {2} angle: {3}", Character.Position.x, Character.Position.y, Character.Position.z, Character.Information.Angle); } catch (Exception ex) { Log.Exception(ex); } }