/// <summary> /// 添加线 /// </summary> /// <param name="pit_XY"></param> public void Add(PointF[] pit_XY) { CCLLine cle_Line = new CCLLine(this.m_gph_Map, pit_XY); cle_Line.Margin = this.m_int_Margin; this.List.Add(cle_Line); }
/// <summary> /// 添加线 /// </summary> /// <param name="int_Count">线条数</param> public void Add(int int_Count) { for (int int_Inc = 0; int_Inc < int_Count; int_Inc++) { CCLLine cle_Line = new CCLLine(m_gph_Map); this.List.Add(cle_Line); } }
/// <summary> /// 添加线 /// </summary> /// <param name="lst_XY"></param> /// <param name="pen_DrawPen"></param> public void Add(List <PointF> lst_XY, Pen pen_DrawPen) { CCLLine cle_Line = new CCLLine(this.m_gph_Map, lst_XY); cle_Line.Margin = this.m_int_Margin; cle_Line.DrawPen = pen_DrawPen; this.List.Add(cle_Line); }
/// <summary> /// /// </summary> /// <param name="int_Index"></param> /// <param name="lst_XY"></param> /// <param name="pen_DrawPen"></param> public void SetLine(int int_Index, List <PointF> lst_XY, Pen pen_DrawPen) { if (this.Count > int_Index && int_Index >= 0) { CCLLine cle_Tmp = (CCLLine)(this.List[int_Index]); cle_Tmp.DrawPen = pen_DrawPen; cle_Tmp.DrawLine(lst_XY); } }
/// <summary> /// 画线 /// </summary> public void DrawLines() { for (int int_Inc = 0; int_Inc < this.List.Count; int_Inc++) { CCLLine cle_Tmp = (CCLLine)(this.List[int_Inc]); cle_Tmp.Margin = this.m_int_Margin; cle_Tmp.DrawLine(); } }
/// <summary> /// 添加线 /// </summary> /// <param name="lst_XY"></param> public void Add(List <PointF> lst_XY) { CCLLine cle_Line = new CCLLine(this.m_gph_Map, lst_XY); this.List.Add(cle_Line); }
/// <summary> /// 添加线 /// </summary> /// <param name="cle_Line">新增的表格行</param> public void Add(CCLLine cle_Line) { cle_Line.ChartMap = m_gph_Map; this.List.Add(cle_Line); }