public void SetSaveData(SaveData data) { Movement.SetSaveData(data); Dash.SetSaveData(data); rb.velocity = Vector2.zero; }
public void ForceStopDash(bool IsResetDash = false) { Dash.ForceStopDash(IsResetDash); }
public void AddEnergy(float supplement) { Dash.AddEnergy(supplement); FX.PlayVFX(VFXAction[EVFXAction.HEAL]); FX.PlaySFX(ESFXType.HEAL); }