/// <summary> /// override method for the guest's greeting /// </summary> /// <returns>greeting string</returns> public string Greeting(Player player) { string greeting; greeting = string.Format("Hello, my name is {1}. {3}", _name, _initialGreeting); return greeting; }
/// <summary> /// initialize the player wtth their properities /// </summary> private void InitializePlayer() { _myPlayer = new Player( "Bonzo", Player.GenderType.Female, Player.RaceType.Human, 1); }
/// <summary> /// constructor to create the console view, send all major data objects /// </summary> /// <param name="myPlayer">active player object</param> public ConsoleView(Player myPlayer) { _myPlayer = myPlayer; InitializeConsoleWindow(); }