void GetRefsToGameObjects() { saveManager = GameObject.FindObjectOfType <SaveManager>(); firstObj = GameObject.Find("firstObj").transform; secondObj = GameObject.Find("secondObj").transform; thirdObj = GameObject.Find("thirdObj").transform; fourthObj = GameObject.Find("fourthObj").transform; }
void GetReferencesFromScene() { flowchart = GameObject.FindObjectOfType <Flowchart>(); flowchartTransVar = flowchart.GetVariable <TransformVariable>("thisTrans"); gameSaver = GameObject.FindObjectOfType <GameSaver>(); gameLoader = GameObject.FindObjectOfType <GameLoader>(); saveManager = GameObject.FindObjectOfType <SaveManager>(); GetRefsToGameObjects(); }