public void EnumerateEdges() { var mesh = CreateTestMesh.CreateCross(); var vertex = mesh.Vertices[4]; var edges = new List <HBEdge>(); foreach (var edge in vertex.EnumerateEdges(true)) { edges.Add(edge); } Assert.AreEqual(4, edges.Count); Assert.AreEqual(mesh.Edges[0], edges[0]); Assert.AreEqual(mesh.Edges[6], edges[1]); Assert.AreEqual(mesh.Edges[4], edges[2]); Assert.AreEqual(mesh.Edges[2], edges[3]); mesh = CreateTestMesh.CreateCross(); vertex = mesh.Vertices[4]; edges = new List <HBEdge>(); foreach (var edge in vertex.EnumerateEdges(false)) { edges.Add(edge); } Assert.AreEqual(4, edges.Count); Assert.AreEqual(mesh.Edges[0], edges[0]); Assert.AreEqual(mesh.Edges[2], edges[1]); Assert.AreEqual(mesh.Edges[4], edges[2]); Assert.AreEqual(mesh.Edges[6], edges[3]); }
public void EdgeCount() { var mesh = CreateTestMesh.CreateCross(); var vertex = mesh.Vertices[4]; Assert.AreEqual(4, vertex.EdgeCount); }
public void EnumerateVertices() { var mesh = CreateTestMesh.CreateTriangle(); var edge = mesh.Edges[0]; var vertices = new List <HBVertex>(); foreach (var vertex in edge.EnumerateVertices(true)) { vertices.Add(vertex); } Assert.AreEqual(3, vertices.Count); Assert.AreEqual(mesh.Vertices[0], vertices[0]); Assert.AreEqual(mesh.Vertices[1], vertices[1]); Assert.AreEqual(mesh.Vertices[2], vertices[2]); mesh = CreateTestMesh.CreateTriangle(); edge = mesh.Edges[0]; vertices = new List <HBVertex>(); foreach (var vertex in edge.EnumerateVertices(false)) { vertices.Add(vertex); } Assert.AreEqual(3, vertices.Count); Assert.AreEqual(mesh.Vertices[0], vertices[0]); Assert.AreEqual(mesh.Vertices[2], vertices[1]); Assert.AreEqual(mesh.Vertices[1], vertices[2]); }
public void EnumerateEdges() { var mesh = CreateTestMesh.CreateTriangle(); var edge = mesh.Edges[0]; var edges = new List <HBEdge>(); foreach (var e in edge.EnumerateEdges(true)) { edges.Add(e); } Assert.AreEqual(3, edges.Count); Assert.AreEqual(mesh.Edges[0], edges[0]); Assert.AreEqual(mesh.Edges[1], edges[1]); Assert.AreEqual(mesh.Edges[2], edges[2]); mesh = CreateTestMesh.CreateTriangle(); edge = mesh.Edges[0]; edges = new List <HBEdge>(); foreach (var e in edge.EnumerateEdges(false)) { edges.Add(e); } Assert.AreEqual(3, edges.Count); Assert.AreEqual(mesh.Edges[0], edges[0]); Assert.AreEqual(mesh.Edges[2], edges[1]); Assert.AreEqual(mesh.Edges[1], edges[2]); }
public void RemoveFaces() { var mesh = CreateTestMesh.CreateSquareWithCenter(); mesh.RemoveFaces(); Assert.AreEqual(0, mesh.Faces.Count); Assert.AreEqual(12, mesh.Edges.Count); foreach (var edge in mesh.Edges) { Assert.IsNull(edge.Face); } }
public void RemoveFace() { var mesh = CreateTestMesh.CreateSquareWithCenter(); var face = mesh.Faces[0]; mesh.RemoveFace(face); Assert.IsFalse(mesh.Faces.Contains(face)); Assert.AreEqual(3, mesh.Faces.Count); foreach (var edge in mesh.Edges) { Assert.AreNotEqual(edge.Face, face); } }