public override FBMesh <VERTEX, FACE> PopMesh() { var tmp = Mesh; Mesh = null; return(tmp); }
public override void PushEdgeMesh(int numVertices, int numEdges) { Mesh = new FBMesh <VERTEX, FACE>(numVertices, 0); }
public override void PushTriangleMesh(int numVertices, int numFaces) { Mesh = new FBMesh <VERTEX, FACE>(numVertices, numFaces); }