예제 #1
0
    static int _CreateCFramework_BaseModule(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 4)
            {
                string   arg0 = ToLua.CheckString(L, 1);
                string[] arg1 = ToLua.CheckStringArray(L, 2);
                bool     arg2 = LuaDLL.luaL_checkboolean(L, 3);
                UnityEngine.Transform arg3 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 4);
                CFramework.BaseModule obj  = new CFramework.BaseModule(arg0, arg1, arg2, arg3);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: CFramework.BaseModule.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
예제 #2
0
 static int Dispose(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         CFramework.BaseModule obj = (CFramework.BaseModule)ToLua.CheckObject <CFramework.BaseModule>(L, 1);
         obj.Dispose();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
예제 #3
0
 static int GetModule(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         CFramework.BaseScene obj = (CFramework.BaseScene)ToLua.CheckObject <CFramework.BaseScene>(L, 1);
         string arg0             = ToLua.CheckString(L, 2);
         CFramework.BaseModule o = obj.GetModule(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }